!!! ATTENTION !!!
This game is still in development! Here is a rough list of planned improvements:
- Better and more diverse enemy AI/movement
- Better graphics and animations
- Mac and Linux support
- More abilities, stages, rooms, enemies, bosses, items and unlocks
starrogue [at] julianwehrmann [dot] com
Hello everyone,
I returned to developement and want to share this new version with you. It's an effort to streamline the game and make characters more unique.
added:
- three more playable characters with own graphic/sprite
- names for each character (may change)
- a unique personality for each character
- after clearing a room based your character has a chance to say something based on his personality
changes:
- each character has a fixed weapon, ability and stats modifier now
- abilites have no a cooldown instead of one time use per room
- removed active items from the game and made the existing ones a one time effect when picking them up
fixed bugs:
- vertical text alignment problems
- minor fixes
Hello everyone,
I returned to developement and want to share this new version with you. It's an effort to streamline the game and make characters more unique.
added:
- three more playable characters with own graphic/sprite
- names for each character (may change)
- a unique personality for each character
- after clearing a room based your character has a chance to say something based on his personality
changes:
- each character has a fixed weapon, ability and stats modifier now
- abilites have no a cooldown instead of one time use per room
- removed active items from the game and made the existing ones a one time effect when picking them up
fixed bugs:
- vertical text alignment problems
- minor fixes
Minimum Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: 256 MB
- Storage: 30 MB available space
Recommended Setup
- OS: Any Linux Distribution
- Processor: 2.5 GHzMemory: 2 MB RAM
- Graphics: 1 GB
- Storage: 30 MB available space
[ 6541 ]
[ 2085 ]
[ 2045 ]