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Geneshift
Nik Nak Studios Developer
Nik Nak Studios Publisher
2017-05-23 Release
Game News Posts: 88
🎹🖱️Keyboard + Mouse
Very Positive (2436 reviews)
The Game includes VR Support
Public Linux Depots:
  • Geneshift Linux [17.69 M]
Available DLCs:
  • Geneshift: Supporter's Edition
  • Gene Shift Auto: Deluxe Edition
Common Skills Are Buffed!

Hey all, this version makes a significant improvement to the skill rarity system, especially for new players! Here are the big changes:

1) You can now equip COMMON skills to your skill builds. You no longer need to get them to Rare status.

2) You can now buy MUTATIONS for common skills as well. This will give +1 skill point (Mutating Rares now gives +2, Epics +3, Leges +4).

3) Mutations for skills are now split into 4 steps instead of 3, allowing common skills to access the lowest tier of the mutation.

Generally the gap between veterans and newbies is smaller now. For example a legendary mutation used to be 3x stronger than a rare mutation. But now it is only 2x stronger. New players will also be able to copy the skill builds that they see in the leaderboards, and be able to equip this reliably on ALL classes, instead of having to get Rare's first. And also, everyone can try out all the mutations the moment they unlock the skill!

Enjoy!

bencelot

----

\[GENERAL CHANGES]

- The Deluxe DLC now also gives a one-time +30 level boost (not that useful for vets, but good for new players).

- 2x the amount of ACID is given when claiming level ups. It is now 100/300 instead of 50/150.

- Full Flasks are now called "Double Rare Flasks" and they guarantee at least 2 rares (or higher) drop. Cost is now 1000 instead of 750.

- Tweaked a few button colours, fixed a few bugs, and improved the tutorial.

\[GAMEPLAY CHANGES]

- Common skills can now be equipped to builds and get mutations as mentioned above.

- Skills can now go up to level 8 instead of level 7.

- Most skills have an extra 8th skill point added to the end, bigger than the 7th. But some have been rescaled instead because an 8th point would be too busted.

- Rescaled all of the mutation values for every skill, mostly to fit a 3/6/9/12 pattern instead of a 4/8/12 pattern.

- Fixed a big bug where vendor skill upgrades were being applied to skills that didn't have that tag. This will fix a lot of broken builds.

- XP Fountains now hold more XP and drain faster if you have random class/build modes applied.

- Active skills generally have slightly longer cooldowns now (by about 2s).

- Random skills mode now gives +15% instead of +10% ingame farm

- Random classes now give +15/20/25/27/28/29/30% instead of +20/23/26/27/28/29/30%

- Reduced down the amount of cash in the game. Slightly boosted the amount of health kits in R3.

\[GAMEPLAY CHANGES THAT WERE SILENTLY HOTFIXED A WEEK AGO]

- More trophies are awarded at the end of solos matches, with the potential to actually get 11 trophies for winning a solo game if there are enough high rank players in the server.

- Fixed the zombie respawning algorithm to make it almost impossible to rspawn more than 250m away from an incoming heart drop

- All healing skills are 50% as effective in the circle of death

- You can no longer enter civilian vehicles. However, a single shot will force the civilian to jump out

\[SKILL CHANGES]

- Executioner now only buffs bullet damage, not nades skills, etc

- Killer Cooldowns gives half as much cooldown restoration to skills (chems and ammo are untouched)

- Automatic Armor gives slightly less damage reduction

- Regen has slightly slower healing

- Blade Mail kicks in at 50% instead of 40% health, but with weaker damage reduction

- Poison Trail has a 4s delay after triggering instead of a 2s delay

- Charged Shot now gives a bit less damage after casting skills

- Frenzy's base duration is 4s instead of 3s

- Stimpacks mutation drop rate is a bit lower

- Medical Supplies has slightly less healing

- Shrapnel has slightly less chance to spawn nades in crates

- Phase Drifting is a bit slower

- Bullet Time has 3.5 instead of 4s duration

- Energy Vortex has a slightly faster cooldown, but less healing

- Flaming Bullets gets back the duration skill tag, and the duration now scales with level

- Firestorm now does 50% damage at the edge of its splash radius instead of 100%. It's cooldown is slightly faster

- Boots of Travel moves a tad faster.

- Beefcake now gives a bit more max health.

- Cluster Bomb now fires a fixed 1/2/3/4 bazookas at the end, instead of a fraction of the grenades thrown.

\[WEAPON CHANGES]

- Flaregun, Blast cannon, and Molotovs all now deal 50% damage at the edge of their splash radius instead of 100%.

- M3 now has +1 bullet in the magazine and does 70 instead of 63 damage per shot.

- SPAS now has 100 rpm instead of 120, but does 65 damage per shot instead of 54 (same DPS, but more bursty).

- Blast Cannon now does 80 damage per shot instead of 60, but it's rpm is 90 instead of 120 (same DPS, but more bursty).


[ 2025-06-13 12:39:43 CET ] [ Original post ]

Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock tactical mutant skills and outplay your friends in fast-paced online combat. Then coordinate your mutant attacks to defeat the rebel scientists and their zombie army.


  • 16v16 MULTIPLAYER COMBAT
    Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • 8 PLAYER CO-OP CAMPAIGN
    Play solo or with up to 8 friends online to save the world from a zombie outbreak.
  • LEADERBOARDS & DIFFICULTIES
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • OVER 30 TACTICAL SKILLS
    Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball.
  • INSANE VEHICLE ACTION
    Ride with allies to do drive-by shootings, detonate car bombs and run enemies over.
  • SECRET BASE BUILDING
    Build a secret base of hidden chemicals that gives you long-term strategic advantages.
  • COMPETITIVE SERVERS
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • USER GENERATED MAPS
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+
  • Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.

GAMEBILLET

[ 6273 ]

30.74$ (12%)
16.57$ (17%)
8.39$ (16%)
12.42$ (17%)
17.75$ (11%)
41.47$ (17%)
5.78$ (17%)
49.77$ (17%)
25.19$ (16%)
24.87$ (17%)
13.30$ (11%)
24.87$ (17%)
24.87$ (17%)
4.14$ (17%)
49.77$ (17%)
20.72$ (17%)
20.72$ (17%)
16.57$ (17%)
5.03$ (16%)
24.59$ (18%)
49.77$ (17%)
33.17$ (17%)
13.25$ (12%)
8.78$ (12%)
4.19$ (16%)
16.57$ (17%)
12.42$ (17%)
26.65$ (11%)
16.79$ (16%)
26.65$ (11%)
GAMERSGATE

[ 1500 ]

0.6$ (91%)
4.25$ (91%)
3.19$ (79%)
0.64$ (87%)
0.68$ (91%)
0.64$ (91%)
0.43$ (91%)
0.43$ (91%)
1.11$ (91%)
5.1$ (87%)
0.51$ (91%)
0.68$ (91%)
1.7$ (91%)
1.28$ (91%)
0.58$ (92%)
0.09$ (91%)
2.3$ (87%)
0.58$ (92%)
5.52$ (45%)
0.6$ (91%)
0.43$ (91%)
2.13$ (79%)
17.0$ (66%)
2.55$ (91%)
3.83$ (87%)
0.89$ (87%)
0.58$ (92%)
1.7$ (79%)
3.4$ (91%)
5.1$ (74%)
MacGamestore

[ 2017 ]

1.09$ (84%)
4.99$ (50%)
49.99$ (17%)
2.49$ (83%)
1.79$ (90%)
14.99$ (57%)
51.49$ (26%)
4.99$ (80%)
1.10$ (93%)
1.99$ (80%)
1.49$ (85%)
1.29$ (90%)
8.99$ (10%)
1.19$ (76%)
15.89$ (21%)
1.71$ (91%)
17.49$ (13%)
0.99$ (75%)
4.99$ (83%)
2.49$ (75%)
1.59$ (68%)
41.99$ (30%)
1.10$ (89%)
4.49$ (70%)
1.99$ (80%)
2.99$ (93%)
18.49$ (8%)
1.19$ (88%)
42.49$ (15%)
1.19$ (80%)

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