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Geneshift is a top-down shooter bursting with brutal gunplay and insane vehicle action. Unlock tactical mutant skills and outplay your friends in fast-paced online combat. Then coordinate your mutant attacks to defeat the rebel scientists and their zombie army.
  • 16v16 MULTIPLAYER COMBAT
    Battle in modes such as Capture the Flag, Checkpoint Racing and Zombie Survival.
  • 8 PLAYER CO-OP CAMPAIGN
    Play solo or with up to 8 friends online to save the world from a zombie outbreak.
  • LEADERBOARDS & DIFFICULTIES
    Replay the campaign in 4 difficulty levels and set high scores on various leaderboards.
  • OVER 30 TACTICAL SKILLS
    Unlock tactical skills such as Invisibility, Teleportation, Force Fields and Plasma Ball.
  • INSANE VEHICLE ACTION
    Ride with allies to do drive-by shootings, detonate car bombs and run enemies over.
  • SECRET BASE BUILDING
    Build a secret base of hidden chemicals that gives you long-term strategic advantages.
  • COMPETITIVE SERVERS
    Earn ranks in competitive servers that balance teams with a unique ELO rating system.
  • USER GENERATED MAPS
    Create maps in the editor and unlock sexy cosmetics whenever your maps are played.
Geneshift
Nik Nak StudiosDeveloper
Nik Nak StudiosPublisher
2017-05-23Release
🎹🖱️ Keyboard + Mouse
Very Positive (910 reviews)
VR Support
Public Linux Depots:
  • Geneshift Linux [17.69 M]
Available DLCs:
  • Skillshot City: Supporter's Edition (Replaced)
  • Skillshot City: Deluxe Edition
Cleaner Showdowns

Heyo, this is a small patch to make showdowns cleaner.

A recent change made it a bit too easy for zombies to respawn, especially if there were a lot of skilled players in the server who knew how to move fast. This made the final showdowns a bit too chaotic and a bit of a coin flip to see who would win.

So to make showdowns more clean between the final survivors, zombie respawns are harder. Killing another zombie now only drops 1 heart piece, and they no longer drop the amount they were carrying. We also require 4 instead of 3 hearts to respawn. To compensate for this, we no longer lose our hearts when we die (which was a bit frustrating anyway).

Enjoy!
bencelot
----
[GAMEPLAY CHANGES]

-Zombies no longer lose their heart progress when they die. But they now require 4 hearts to rez instead of 3.

-Killing an enemy zombie now drops exactly 1 heart. It doesn't drop extra fragments based on how many they've collected.

-Added green bubble visual feedback for all healing skills

-During overtime, the poison gas deals increasing damage based on your time inside it, and this rate is now remembered until you die.

-Tweaked the order we unlock boosted skills. Instead of getting a legendary on level 5, and rares/epics on 8/11/14/17. We now get our legendary at 6 and get rares/epics at 5/10/15. If you reach level 20 you'll get a second legendary.

-Whenever we see a brand new legendary or epic in the draft, we only get 1 draft option (in the next major version, we'll be able to unlock boosters that let us control these)

-Fixed a bug where you couldn't reload if you have only fired a single shot of your gun

-Your existing skills now show when you are offered new skills

- Map spawns 18 instead of 20 vendors

- Flare gun now deals 10hp flame damage for 1s

-Added 3s extra to the end of each round to collect loot


[SKILL CHANGES]

-Radiate impact radius is 20m instead of 16m

-Stimpacks can no longer heal you in the poison gas

-Flying Dagger now works for zombies.

-Flying dagger damage now ranges from 70% to 100% instead of 105% to 135%

-Force Fields burst damage is now 30 instead of 20

-Clip Magnet now shows a green seeking halo when you have available bullets

[ 2023-11-13 20:41:06 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz dual core processorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 512MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
  • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04+
    • Processor: 2.5 GHz multi core processorMemory: 4 GB RAM
    • Graphics: 1024MB. OpenGL 2.0+ recommended.Network: Broadband Internet connection
    • Storage: 512 MB available spaceAdditional Notes: Can run at 60+ fps. Requires the internet to save your progress. stats and highscores.
    GAMEBILLET

    [ 6376 ]

    16.79$ (16%)
    16.59$ (17%)
    8.27$ (17%)
    16.57$ (17%)
    16.57$ (17%)
    8.78$ (12%)
    13.34$ (11%)
    12.42$ (17%)
    16.57$ (17%)
    16.79$ (16%)
    4.95$ (17%)
    5.27$ (12%)
    49.77$ (17%)
    12.42$ (17%)
    5.03$ (16%)
    4.95$ (17%)
    26.65$ (11%)
    20.72$ (17%)
    16.57$ (17%)
    8.27$ (17%)
    24.87$ (17%)
    5.27$ (12%)
    20.72$ (17%)
    33.17$ (17%)
    8.85$ (11%)
    24.87$ (17%)
    16.96$ (15%)
    5.03$ (16%)
    16.57$ (17%)
    8.39$ (16%)
    GAMERSGATE

    [ 1953 ]

    5.25$ (65%)
    1.02$ (91%)
    0.51$ (91%)
    1.05$ (85%)
    2.25$ (85%)
    1.91$ (87%)
    1.84$ (74%)
    2.55$ (91%)
    4.25$ (83%)
    8.91$ (70%)
    2.25$ (89%)
    0.9$ (91%)
    3.4$ (66%)
    12.74$ (58%)
    1.31$ (81%)
    2.55$ (87%)
    1.91$ (87%)
    1.7$ (91%)
    0.85$ (91%)
    0.43$ (91%)
    0.9$ (91%)
    0.43$ (91%)
    0.85$ (91%)
    8.5$ (66%)
    30.0$ (50%)
    0.6$ (91%)
    2.55$ (91%)
    10.41$ (70%)
    0.89$ (87%)
    3.19$ (79%)
    MacGamestore

    [ 4278 ]

    1.99$ (89%)
    1.99$ (85%)
    1.19$ (88%)
    2.99$ (80%)
    1.09$ (84%)
    1.19$ (76%)
    9.49$ (5%)
    4.89$ (88%)
    1.99$ (85%)
    2.98$ (85%)
    13.99$ (7%)
    2.99$ (85%)
    1.19$ (88%)
    27.49$ (8%)
    1.09$ (95%)
    0.99$ (80%)
    1.19$ (76%)
    4.98$ (88%)
    2.98$ (90%)
    1.19$ (88%)
    0.99$ (75%)
    1.79$ (91%)
    1.39$ (91%)
    2.79$ (86%)
    1.99$ (80%)
    1.19$ (88%)
    1.19$ (88%)
    1.28$ (87%)
    1.09$ (82%)
    1.19$ (76%)

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