





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This version puts a stronger emphasis on the GTA aspects of GSA. If you can handle the chaos, you will be showered with xp, cash and more! COPS: Cop waves come 2x as frequently, as do wanted levels. MISSIONS: We are no longer limited to 1 mission per round. There are also brand new civilian missions, and if you don't like one you can replace it by talking to another civ. CARS: Vehicles now deal extra road-kill damage and get a +$1000 reward for a successful roadkill. And they help find missions! In exciting news, a new RANKED MODE will be released sometime next week. A true test of skill with a leaderboard, win rating (similar to MMR), and custom rank badges. Stay tuned. ---- --- GAMEPLAY CHANGES --- - Players can climb wanted levels faster. - Players can do up to 3 missions per round instead of 1. - Every 3rd mission will give a random upgrade, otherwise cash. - Contracts perk no longer adds extra missions, but makes them all random upgrades instead of cash. - Chems cost 10k instead of 8s, but take 1.0 instead of 1.5s to place. - Vendor upgrades now cost $6000/7000/8000/9000/10000 (capped at $10k). --- GENERAL CHANGES --- - Added a button to refresh leaderboards. --- SKILL CHANGES --- - Boots of Travel speed is now +20/30/40/60 instead of +15/25/35/55% - Mana Shield protection is now -15/20/25/35% instead of -10/15/20/30% - Clip Magnet seeking is reduced to +10/15/20/30 instead of +20/30/40/60 - Backtrack duration is now 4/6/8/12 instead of 4/5/6/8s
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