General features:
Character:
- Character levelling is based on vitamins gained from meals.
- Every attribute of your character may reach maximum value.
- You may share your rented patch with other players.
- Free economics developed by players.
- Crafted items have durability and quality attributes. Their values depend on your skill.
- A plenty of recipes and skills: craft, animal breeding, monster hunt, building and many more!
World:
- An open world with free PvP and PvP-protected areas (towns and rented patches).
- Vitamins, gear and bag loss after death.
- Loss-free arena to fight people with no death fees. Battlefields and dungeons to hunt some good loot.
- Terraforming.
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
- Armor will split to heavy, medium and light with appropriate features and restrictions.
- Range weapons.
- Advanced alchemy with special interface to craft scrolls and potions.
- A possibility to build a village with separate chat, shared bank, stash, and recipes available only for villagers.
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
- Character panel now shows level bonuses.
- Each level now gives 1% bonus to the maximum weight
- Ivan took up hunting and started selling bows, spears, a sling and a Healing Cream.
- Bruno now sells leather.
- Added copper nails. They have no skill requirement.
Most NPCs can now buy up various items in exchange for experience and silver.
Long-term work with a specific NPC will open up new sales markets and improve prices of already open buyups.
Here's some things what NPCs are buying:
- Blacksmith Kuzma. He is interested in various metal products.
- Tailor Bruno. Buys cloth, leather and jewelry.
- Alchemist Sabrina. Buys almost everything related to alchemy and herbalism.
- Bertran buys various food and things related to farming/fishing.
- Ivan is interested in the wooden things, as well as various goods obtained by hunting.
Balance fixes:
- Honey Gingerbread: increased carbohydrate to 1.0, energy to 3.5.
- Reduced weight: Hunter root, gears, eggs (raw and cooked).
Minimum Setup
- OS: any
- Processor: Intel 2.77GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 2.77GHz Dual CoreNetwork: Broadband Internet connection
- Storage: 300 MB available space
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