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Hello fellow demons!
For this week's update, one of the important things we were trying to figure out was how to improve our tutorial. Since you all had mentioned that the it was not fun, we spent some time play-testing about it then utlimately realised that it had to go.
Now, we have replaced it with a new system which is much more straight forward. What we have implemented is something akin to how Dark souls approaches it's tutorial. Basically, there will be symbols which will inscribed on the corridor floors and walking over it will reveal pop-ups which will contain 'HINTS' on how to play the game. These pop-ups won't hinder player movement and you are able to freely pass through it.
It seems to work for us but ultimately it's you folks who have to let us know whether it is good or not. One of the disadvantages of this new system is that since our level is randomly generated, sometimes, they dont appear in a pattern we intended. Neeraj has tried to use his arcane abilities so that everything works great but let's wait and see how it rolls!
Another exciting aspect we are looking forward to is the introduction of the leaderboard for the demo. We have even hosted a weekly torunament from this update onwards. We are calling it 'ULTIMATE DEMON KING' or 'UDK'. More rules can be found in our discord channel here > Join Ogre Head Discord Channel
We have also went ahead and polished tons of stuff as well as fixed many issues. We are now working on the UI transitions which is still very much a work in progress.
You can know more about the update via the patch log below:
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[ 478 ]
[ 1968 ]