





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
While it may have appeared that the project is dead, I am happy to say it is not!
Storm Isle Productions had to do some major adjustment on the project, and we will be rolling out an update soon that will not just be new meshes but will add some of the key following changes to finally make Stratus playable..
New Lobby: New battle lobby replacing the current buggy one.
Building construction: buildings now construct as the old netstorm fading in into being from ground up, replacing the mesh slowly rising from ground.
Workshops: Users will now be able to research and put tech into production from workshop.
Blockers: Wind blockers now only take damage from back and sides as in the old classic netstorm. Sun blockers now block incoming fire but allow your units to fire through through them the defence beam.
Unit ranges: air units now work correctly for attacking enemy units and do not freeze up after destroying first few enemy units or first few shots.
Island capture and more optimised more realistic island meshes that optimise frame-rate more.
Resource Collection: resource collectors no longer freeze
Stratus Advanced AI Start: along with the major changes steps have been taken to start implementing Single play AI although this is just early step it will pave the way for the single player campaign.
Besides the main game elements fixes we will also be rolling out the new wind faction designs to the Stratus advanced release.
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