Check out DoN's brand new trailer showcasing how far the game has come since its EA foray on Steam!
https://youtu.be/6c0GtCIB_w4
Special build v2.6
To celebrate the new trailer this build comes with a ton of bugfixes, enhancements and polish to the existing product. Here's a quick overview:-
Interaction Cues
Glowing highlights are now used to show creatures(/items) you can interact with. UI messages have been cleaned up to be more subtle.
Species Info
Walk up to any species and you'll now see the species name and its relationship to you on a new panel in the right side of the HUD. This also tells you if a creature is poisonous!
Sensory Alerts
Did an ant smell you?
Or did a spider sense your vibrations?
Or a Dragonfly perceived you with its keen vision?
Now you'll see exactly which creature sensed you
and how on the lower left corner of the HUD. Use this in maps like the Ladybug/Beetle Creature Quest to plan your way around the ants!
Smoother camera transitions
Camera transitions are now no longer abrupt. Eg: If you're falling down the camera now smoothly follows.
Sandbox bugfixes
Nearly the entire trailer was made using DoN's powerful Sandbox mode, so to facilitate that a number of bugfixes have gone into this build. Quick mentions include: Brush mode throttling when the mouse position hasn't changed, outliner duplicates, camera issues while possessing a Sandbox creature and many more.
As a lot of changes have gone into this build, please report any issues should you run into them!
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Once again, here is DoN's 2017 trailer - "One With Nature":
https://youtu.be/6c0GtCIB_w4
Feedback / requests are welcome!
With ❤,
Venugopalan Sreedharan
[ 2017-06-21 22:55:29 CET ] [ Original post ]