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Hello again, fellow scientists! I bet you werent expecting to hear from us again so soon! Weve just pushed another update to the game based on feedback from yesterdays beta. As with the previous beta, you can find the latest update on the public beta branch. We found an issue with the updates deployment which meant that certain maps werent updated when they should've been. This led to some bizarre issues (which were not present on our internal build) with rainbow/pitch black cliffs in Surface Tension map A, or Gonarch C being unbeatable. Those issues should be resolved now. We have also deployed a few major UI and AI improvements. As always, please let us know what you think! As with the previous beta, we are mostly on the look-out for game-breaking issues. Here is a small changelog specific to just this new beta only. When 1.0 goes live on March 5th, we will post the full changelog for all of 1.0!
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