Concealed Intent
Jarrah Technology Developer
Jarrah Technology Publisher
2016-08-02 Release
🎹🖱️Keyboard + Mouse
Mixed
(24 reviews)
The Game includes VR Support
Public Linux Depots:- Concealed Intent (linux) Depot [584.78 M]
Version 0.9.27 ReleasedI'm back now and recharged after a holiday.
Here is the completion of the tutorial/campaign work started in the last release. Existing players who mainly do skirmishes might not notice much change. This concludes the planned work on the tutorial/campaign, but of course I expect quite a bit of balancing work in the next couple of releases.
Please give feedback on the balance and difficulty if you can. As a result of previous feedback I have made some of the earlier missions easier. I also modified sensor sensitivity. Has this worked? Is it now too easy? Or, still too hard?
Next up are some new features. A skirmish neutral option has been suggested by a player (unknown ships display as neutral until they are at least categorised), so I will do that as part of adding a couple of new skirmish types (civilian defence & the focus mission from online duels). I will also have a look at the multi-monitor issue, but this is complicated by requiring a library upgrade and me not owning a second monitor.
---
Current Version: 0.9.27 (23rd April 2016)
Known Issues:
* Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay
* Anonymous feedback that there are problems with multiple monitors. Currently only have a single monitor so as yet unable to see the problem.
* Report that the game halts Steam when starting for a second time (the first start is fine, but the second, non-concurrent start causes the issue). Currently unable to replicate. https://www.reddit.com/r/Unity3D/comments/4702wo/help_problem_with_steam_hanging_after_starting/
Immediate Roadmap:
* Balance/AI & Skirmish fixes & additions.
* Suggestions/feedback?
* Multi-monitor support? Neutral system?
0.9.26 (22nd March 2016) -> 0.9.27 (23rd April 2016)
* Don't allow entities without engines to plan movement & similar for other action types
* Fix bug when attempting to cancel launch of ship that was not launched
* Fix narrative button collider sizing bug
* Another(!) attempt at fixing misaligned alternative highlights
* Fix tutorial highlight bug with cancelled launches
* Display Quick Key options on turn control and stats components GUI elements
* Rename "current sig." to "previous sig." & "planned sig." to "current sig."
* Remove Basic sensors from loadout options
* Change sensor stats to make the active/passive split clearer
* Better checks that moves in tutorials are correct before continuing
* Update victory stripe conditions
* Don't show full stats tooltips in first 3 tutorial missions
* Consistent tooltip offset
* Updated narrative text on various missions/tutorials
* Remove hardest 3 steam achievements, because if I haven't got them in over 110 hours of gameplay they are probably too hard
* Turn cloud save back on
* Fix rare time bug with heightmarkers when a new entity is first displayed
* Combine Decode & Burglary missions into one
* Combine Loyalty & Seizure missions into one
* Only show offscreen indicator text in T4 if target is offscreen & make indicators larger for large screens
* Non-player ship's components now display tooltips if they are partially or fully id'ed
* Force ship rotation on loadout screen unless player is currently dragging
* Stop GUI items being highlighted if they are clipped
* Ensure final drone in T1 is a sphere after appearing
* Put a weaker weapon on the drone attacking the Shuttle in Pickup mission
[ 2016-04-23 02:55:37 CET ] [ Original post ] Concealed Intent is a simultaneous turn-based game of tactical space combat. Players control their ships in a fully 3D world - hunting down their enemies, just as they are being hunted themselves. In Concealed Intent you know your enemies are out there, but not exactly where, or even what they are.
To defeat your enemies you need to devise a range of strategies to gain enough information to successfully shoot at them. All the while they are trying to do the same to you.
Space is big and empty. Finding something can be like looking for a needle in a haystack, but there is nowhere for the needle to hide. To stay concealed a ship needs to fade into the background as much as possible. Everything a ship does will signal its presence and increase the ability of those nearby to detect it. A big ship may blot out stars as it passes. Heat from engines can be detected against the cold of the void. Lasers can be traced back to their origin. Eventually as detection increases, a firing solution can be calculated so that a beam of coherent light a few millimeters in diameter can cross thousands of kilometers to strike an evasive enemy - hidden no longer!
Key Features
- Turn-based - play at your own pace
- Single player campaign
- Instant procedural PvE skirmishes, with various objectives:
- Duel - Head to head duel, only one team can survive!
- Bases - Destroy the enemy base for victory.
- Waves - Endless waves of enemies assaulting your base, how long can you hold them off?
- Savior - A number of civilian shuttles are trying to reach a base while under attack, can you identify friend or foe quickly enough to save them all?
- Challenge your friends to online PvP duels & play at your own pace - over minutes, days or weeks.
- Numerous playable ship types with configurable offensive and defensive ship components
- Rewatch turns
- User editable colors - colour-blind friendly
- Non-cheating AI - all the AI enemies have no more information than the Player would have in the same situation, and the same equipment
- Further skirmish options - set the number of player and enemy ships, apply modifiers (like "Harder AI" or "Loot Drops"), or even change the loadout of your opponent.
MINIMAL SETUP- OS: Ubuntu 12.04
- Processor: Intel Core i5 +Memory: 6 GB RAMStorage: 1 GB available space
- Memory: 6 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
RECOMMENDED SETUP- OS: Ubuntu 16.04
- Processor: Intel Core i5 +Memory: 8 GB RAMStorage: 1 GB available space
- Memory: 8 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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