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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello all,
I've been working on an update regarding the HUD, menus, and general flow of the game. Expect that soon, hopefully today or tomorrow. The idea is to basically have as few HUD and menu elements as possible while tweaking the flow to be more in-game at all times instead of fumbling around clunky menus that don't really matter and are kind of antiquated.
Also coming soon are checkpoints, multiplayer, a level editor, and a new "Dillo Mode" where you get to play as an armadillo.
Oh and another update in the works is chapter 3, a train robbery:
Hello all, I just wanted to post a quick update on things. First, thank you for checking out our little western game and providing us with such great feedback. This platform that Steam and Valve have provided is incredible and we've only scratched the surface. Checkpoints are the first major update coming soon (tonight, tomorrow, or this week is the plan being worked on), and in the overall vision of the game they're not technically major. In fact, technically speaking, they're pretty simple right now and will be considered a minor update in the future's hindsight. For now though, this is going to be the first "major" update Rescue Love Revenge has had on Steam. There are many reasons we're adding checkpoints, the most obvious being that the game is just too hard for most players. While some (including me) see that as a kind of badge of honor, others see it as a reason to throw their controller and never play again. That's what we call uh...not good, haha. Checkpoints will be quite a relief for anybody frustrated with RLR's difficulty. The checkpoints were initially designed years ago and this first iteration will see the most basic version implemented, but they will take a hint from the rest of the game and evolve drastically over time through full release. The next major update will be the level editor. I don't want to go into too much detail right now, but this level editor with workshop integration is a bit of a game changer that we're all really excited to get in the hands of you, the awesome community. Expect the first iteration of the level editor by January if things go as planned. Our goal is to release a new chapter or two every month regardless of other feature updates like the also upcoming multiplayer modes, but obviously we haven't even released chapter 3 yet in this first month of Early Access release, so take that release schedule as a sort of loose guideline. Our development approach is not a rushed one as we mainly just want to do things right and make the best game we can. Hopefully by the end of December you'll at least be playing user-made levels that can use the chapter 3 environment thanks to level editing and sharing, and at most we will have finished and shipped the "real" chapter 3 by then or soon after the new year. This is a learning process while also at the same time a great opportunity for us to hone our gamedev skills, focus them on something truly special. And that's what we believe we have here with Rescue Love Revenge, a truly special game that will probably surprise a lot of people as it progresses beyond the first two chapters. There are many secrets and revelations to reveal in due time, but for now good luck beating chapters 1&2 and feel free to leave any feedback you want, good or bad we can and will take it to heart. As with other games we've worked on, we want the community involved as much as possible. We won't ignore anyone and we aim to please everybody...within reason! Thank you again for your patience and please check back often, because you probably won't even recognize this game month-to-month and a year or more from now. Take luck!
Pushed an update to Steam: - added leaderboard for each level - tweaked mouse hiding logic to hide the mouse more appropriately Check it out, please leave some feedback. Thanks and enjoy!
Pushed an update to Steam: - added leaderboard for each level - tweaked mouse hiding logic to hide the mouse more appropriately Check it out, please leave some feedback. Thanks and enjoy!
Here is a preview of Chapter 3's environment... Train robbery anyone??
Rescue Love Revenge is available for purchase on Steam Early Access and a free demo is also available. New chapters are coming soon plus a level editor integrated with Steam Workshop as well as multiplayer from local to online, among other additions incoming. Launch week has a 20% discount, knocking the price all the way down to $3.99! You say free 99?! No, but the demo's free! http://store.steampowered.com/app/397730/ RLR was developed by Hatchlight and is published by Rich Pine.
Rescue Love Revenge is available for purchase on Steam Early Access and a free demo is also available. New chapters are coming soon plus a level editor integrated with Steam Workshop as well as multiplayer from local to online, among other additions incoming. Launch week has a 20% discount, knocking the price all the way down to $3.99! You say free 99?! No, but the demo's free! http://store.steampowered.com/app/397730/ RLR was developed by Hatchlight and is published by Rich Pine.
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