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  • Build circuits using a variety of components from different manufacturers, like microcontrollers, memory, logic gates, and LCD screens.
  • Write code in a compact and powerful assembly language where every instruction can be conditionally executed.
  • Read the included manual, which includes over 30 pages of original datasheets, reference guides, and technical diagrams.
  • Get to know the colorful cast of characters at your new employer, 深圳龙腾科技有限公司 (Shenzhen Longteng Electronics Co., Ltd.), located in the electronics capital of the world.
  • Get creative! Design and test your own games and devices in the sandbox.
  • Engineering is hard! Take a break and play a brand-new twist on solitaire.
SHENZHEN I/O
ZachtronicsDeveloper
ZachtronicsPublisher
2016-11-17Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (2126 reviews)
VR Support
Public Linux Depots:
  • SHENZHEN I/O (Linux) [217.18 M]
FIRMWARE UPDATE VERSION 1.1 is now live!

FIRMWARE UPDATE VERSION 1.1 for SHENZHEN I/O is now live!

NEW CONTENT

  • Added the FM/iX "FM BLASTER", an FM-based synthesizer with one voice and ten instruments, available in the sandbox.
  • Added a ¥0 "note" part that can be placed anywhere in a design to write additional documentation.
NEW FEATURES
  • Pin names are now shown for all pins when tab (show traces) is held.
  • Added Steam achievements to the game related to solitaire and the secret puzzle.
  • Improved the appearance of histograms, especially low-value production cost histograms.
  • Added keyboard shortcuts for the playback controls: space is bound to simulate and pause, E is bound to step, D is bound to advance, and escape is bound to reset.
  • The current code line indicator now fades slightly when that microcontroller is sleeping.
  • In custom LCD screens, a very light gray color can now be used to connect two segments together without the line gray showing up as an actual segment.
BALANCE FIXES
  • Most parts are now unlocked at the start of the game but "soft-locked" to discourage inexperienced players from using them prematurely and getting stuck.
  • Changed the behavior of the dst instruction when one or both operands (acc and the new digit) are negative. The new behavior is symmetric with dgt, setting a digit and the sign of the accumulator separately as specified by the "new digit" operand.
  • Modified the "pocket I Ching oracle" puzzle to provide more room for player designs.
  • Modified the test cases for the "aquaponics maintenence robot", "spoiler blocking headphones", "personal sandwich assembler", and "precision food scale" puzzles.
  • Changed the order of a few mid-game puzzles based on feedback about their difficulty.
  • Added a visualization for input to a certain puzzle that needed it.
BUG FIXES
  • It is now an error to define the same label twice in a single microcontroller.
  • It is no longer an error to block without sleeping in the sandbox.
  • Music is no longer played while a design in the prototyping area is running. Go make your own!
  • Fixed a bug where histograms wouldn't update when returning to the conceptMAIL or conceptCAD menus.
For more information, click here .

[ 2016-10-18 00:53:11 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04+. SteamOS
  • Processor: 2.0 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.0. 1366 x 768
  • Storage: 450 MB available space
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Ubuntu 16.04+. SteamOS
    • Processor: 2.0 GHzMemory: 4 GB RAM
    • Graphics: 1920 x 1080
    • Storage: 450 MB available space
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    [ 6424 ]

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    0.94$ (81%)
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    1.19$ (88%)
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