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Inspired by 1990s FPS and arcade games, Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Armed with versatile magic daggers and a fluid movement system, fight to survive as long as you can. Compete for precious seconds with Steam Friends or on global leaderboards.Your spirit and skill will be tested.

Gameplay Features:

  • Face 13 horrifying enemies.
  • Harvest demonic crystals to increase the power of your magic daggers.
  • Learn from the world's best or watch friends with the leaderboard replay system.
  • Versatile magic daggers, can be used as a shot attack or rapid fire.
  • Survive long enough to earn powerful magical homing daggers.
  • Fluid movment allows for circle strafing, bunny hopping and dagger jumps.
  • Advanced movement techniques allow for speed boosts and double jumps.

Engine Features:

  • Custom built engine, hand crafted art and sound.
  • 1990s software-style rendering with unfiltered textures and polygon jitter.
  • HDR 3d positional audio. Optional HRTF binaural audio.
  • 3d particle physics system with procedural decal effects.
  • Supports hundreds of flocking enemies that all avoid each other.
Devil Daggers
SorathDeveloper
SorathPublisher
2016-02-18Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (5512 reviews)
VR Support
Public Linux Depots:
  • Devil Daggers Linux [540.98 M]
v3.2

v3.2 adds local replays along with some gameplay consistency improvements.

    local replays

  • replays for 10 most recent runs are kept automatically and can be manually saved to keep longer.Game Description Image
  • access by navigating to LEADERBOARDS -> STATS -> LOCAL REPLAYS
  • local replays for custom spawnsets will work automatically and will show the name of the spawnset if it was downloaded from DevilDaggers.info

    gameplay changes

  • lvl4 homing can now ricochet off empty centipede/gigapede segments.
  • destroyed gigapede segments have a darker texture on the legs, making remaining gems easier to spot.Game Description Image
  • spider2 corpse erode animation starts sooner.
  • centipede emerge particle effect more accurately shows where it will emerge.
  • ghostpede will always emerge with weak points facing the centre of the arena.
  • spider hitbox scales to match spawn animation.
  • delay on lvl4 homing detonate is reduced from 2 frames to 1.
  • skulls, spider eggs, and thorns no longer absorb more lvl4 homing daggers than are needed to kill them.
  • skull2 and skull3 chatter is higher priority when close.
Native Linux build is also updated along with some bug fixes.
Mac build coming soon.

[ 2021-10-26 22:58:44 CET ] [Original Post]

Minimum Setup

  • Processor: 2.0 GHz dual core or betterMemory: 500 MB RAM
  • Memory: 500 MB RAM
  • Graphics: Dedicated GPU OpenGL 3.3 support
GAMEBILLET

[ 6537 ]

3.93$ (21%)
1.86$ (81%)
24.59$ (18%)
24.87$ (17%)
2.93$ (85%)
53.95$ (10%)
0.72$ (93%)
16.39$ (18%)
25.19$ (16%)
8.85$ (11%)
8.39$ (16%)
16.96$ (15%)
12.42$ (17%)
4.95$ (17%)
16.79$ (16%)
8.85$ (11%)
20.72$ (17%)
13.02$ (13%)
3.10$ (84%)
7.44$ (17%)
16.57$ (17%)
1.12$ (93%)
20.72$ (17%)
4.95$ (17%)
33.17$ (17%)
24.87$ (17%)
17.59$ (12%)
8.85$ (11%)
8.39$ (16%)
24.87$ (17%)
GAMERSGATE

[ 2302 ]

0.5$ (75%)
0.6$ (91%)
2.76$ (91%)
0.68$ (86%)
0.63$ (87%)
0.51$ (91%)
1.7$ (91%)
0.6$ (91%)
8.32$ (41%)
0.85$ (91%)
1.45$ (91%)
3.4$ (83%)
0.85$ (83%)
0.43$ (91%)
2.13$ (79%)
3.19$ (79%)
1.19$ (83%)
6.38$ (74%)
1.7$ (83%)
1.91$ (87%)
16.0$ (60%)
1.7$ (91%)
1.28$ (91%)
4.49$ (55%)
1.28$ (91%)
1.7$ (91%)
1.6$ (90%)
1.91$ (87%)
1.05$ (85%)
0.3$ (85%)
MacGamestore

[ 4866 ]

2.24$ (85%)
2.79$ (86%)
2.99$ (70%)
2.99$ (85%)
1.10$ (93%)
1.99$ (80%)
1.19$ (88%)
11.24$ (55%)
37.89$ (5%)
17.49$ (13%)
3.89$ (74%)
3.99$ (80%)
0.79$ (89%)
1.99$ (90%)
1.28$ (87%)
31.99$ (20%)
2.39$ (85%)
1.09$ (95%)
38.99$ (13%)
53.99$ (10%)
1.10$ (89%)
1.24$ (75%)
4.89$ (88%)
1.19$ (88%)
2.59$ (80%)
27.49$ (8%)
1.49$ (85%)
3.99$ (73%)
1.09$ (91%)
6.24$ (75%)

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