Features
- Roguelike structure: randomly generated levels and permanent death!
- 19 unlockable character classes with unique gameplay!
- One of those classes is a monkey! (!!!!!)
- Constant, delicious tension: you always need to spend coins to get more coins
- A grandma that packs a whollop!
- SECRETS! (duh)
The Sea and Sky Expansion is going to be available tomorrow! In preparation, this update just updates the base game to the latest version so that it's ready to receive the downloadable content when that goes live. Also gives us a chance to test out our engine updates before the rush.
What's New
- Expansion content is visible, but (mostly) unplayable until tomorrow (see below).
- Minibosses now have unique sfx
What's Tweaked
- A LOT of minor coin tweaks, enemy spawn rates, and coin spawn rates.
- ...And a lot more I don't remember anymore!
What's Fixed
- Cleaned up memory management for really huge coin collections, so out of memory errors should not be appearing anymore. Return Penny to your heart's content! :)
- The teleporter in secret rooms has a bigger hitbox
- More code to stop getting stuck in walls from teleporting
- Tried to stop player from randomly getting stuck in walls during collision
- A lot more I don't remember anymore!
By the way! Daily Challenges have changed a bit because of the expansion. We wanted ALL players to still have the exact same Daily Challenge, so *some* expansion content will be available to *all* players through the Daily Challenge. That means today you can try out the Daily Challenge if you want to preview/demo some of the DLC content.
Get pumped for tomorrow!
The Sea and Sky Expansion is going to be available tomorrow! In preparation, this update just updates the base game to the latest version so that it's ready to receive the downloadable content when that goes live. Also gives us a chance to test out our engine updates before the rush.
What's New
- Expansion content is visible, but (mostly) unplayable until tomorrow (see below).
- Minibosses now have unique sfx
What's Tweaked
- A LOT of minor coin tweaks, enemy spawn rates, and coin spawn rates.
- ...And a lot more I don't remember anymore!
What's Fixed
- Cleaned up memory management for really huge coin collections, so out of memory errors should not be appearing anymore. Return Penny to your heart's content! :)
- The teleporter in secret rooms has a bigger hitbox
- More code to stop getting stuck in walls from teleporting
- Tried to stop player from randomly getting stuck in walls during collision
- A lot more I don't remember anymore!
By the way! Daily Challenges have changed a bit because of the expansion. We wanted ALL players to still have the exact same Daily Challenge, so *some* expansion content will be available to *all* players through the Daily Challenge. That means today you can try out the Daily Challenge if you want to preview/demo some of the DLC content.
Get pumped for tomorrow!
Minimum Setup
- OS: Ubuntu
- Processor: 2.4 GHz Intel Core 2 Duo or betterMemory: 512 MB RAMStorage: 15 MB available space
- Memory: 512 MB RAMStorage: 15 MB available space
- Storage: 15 MB available space
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