A roguelite deckbuilding adventure game about magical coins. You play as a lootmancer, who can unlock the hidden power inside of coins and use them in magical duels. The loots you take from chests and enemies also become your next moves, so plan carefully!
Features
- Roguelike structure: randomly generated levels and permanent death!
- 19 unlockable character classes with unique gameplay!
- One of those classes is a monkey! (!!!!!)
- Constant, delicious tension: you always need to spend coins to get more coins
- A grandma that packs a whollop!
- SECRETS! (duh)
Locked Update - 9/12
Achievements out the wazoo! They aren't up yet on Steam (art is still WIP), but we've introduced a really broad new set of achievements in the game. Notably, a lot of game elements are now hidden until certain secrets are found. We did our best to make use of existing save data, but some things were just incompatible or never really tracked to begin with, so it may take some effort to get it all. New music, updated art One new enemy
What's tweaked Coin spawn rates shuffled a bit, and modified by achievements Minor graphical fixes and tweaks--there's fewer bricks in world 1 now.
What's fixed Messages when loading old file Crash on drop coins Animation issues on Mac (confirmation needed) Daily challenge is open again Art and text scale on some screens "Sticky" mouseover boxes
Oh yes!
What's New
What's tweaked
What's fixed
[ 2014-09-13 00:14:36 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu
- Processor: 2.4 GHz Intel Core 2 Duo or betterMemory: 512 MB RAMStorage: 15 MB available space
- Memory: 512 MB RAMStorage: 15 MB available space
- Storage: 15 MB available space
GAMEBILLET
[ 6541 ]
GAMERSGATE
[ 2085 ]
MacGamestore
[ 2045 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
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