Features
- Platforming: Wall-jumps, slides, pipes, lifts, springboards, ...
- Beautiful: Emotional soundtrack and vibrant visuals.
- Peaceful: Non-violent, open world without death.
- Playful: Learn to play without tutorials.
- Relaxing: Play at your own pace without pressure.
- Dynamic: Changing world and music-synced day/night cycle.
- Seamless: Half an hour of uninterrupted quality playtime.
- For Everyone: Enjoyable by a wide variety of player skill.
Figure 1: Deadzone after (left move, right aim)
Figure 2: Deadzone before (left move, right aim)
Using smaller radial deadzones (figure 1) instead of square ones (figure 2) allows for a wider range of input and more control.
Figure 3: Aim acceleration
Changing to a linear aim acceleration (figure 3) with an outer zone which has twice the sensitivity allows for the highest precision in addition to fast turning. This is called Dual-Zone and is also the default in Overwatch.
It will take some time to get used to but should increase the speedrun potential when using gamepads. Please let me know what you think as I am especially interested in getting feedback about this specific change.
Changelog
- Improved gamepad movement and aiming
- Improved performance by optimizing meshes and materials
- Improved settings gamepad/keyboard navigation
- Fixed clipping into geometry after climbing in rare cases
- Fixed incorrect field of view when restarting during outro in rare cases
- Fixed noticeable near shadow cascade transition
- Fixed outro time hour formatting at 1000+ hours
- Tweaked field of view range to 70-120
You can try the changes on Windows by opting into the 'test' beta branch in the Refunct Steam library properties.
Thank you for your feedback,
Dominique
Minimum Setup
- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i3 / AMD A6 @ 2.4GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4000
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
Recommended Setup
- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i5 / AMD FX @ 2.4GHzMemory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 470 / AMD Radeon HD 6870
- Storage: 250 MB available spaceAdditional Notes: OpenGL 3.2+
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