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🌈 $5 Tier: [Benedikt][David Martínez Martí]
New monsters have been added: large and small Stone Golems, as well as the boss - three huge Stone Guards with different types of attacks.
We are working on a new dungeon for solo players, where new monsters will be involved.
Reworked attack detection system. A number of related bugs fixed:
- The damage was not inflicted on the enemy if there were other objects nearby.
- Mobs could inflict damage to the player behind their backs.
- Arrows did not fly above corpses.
Now, with a single attack, priority is given to the chosen target, if there can be pets or other targets at the point of impact.
Active work is underway to optimize the server and client, which should significantly improve performance already at the next test. Almost all elements of the game are analyzed and optimized: graphics, sounds, memory consumption, network interactions and synchronization.
Added tips about health, stamina, and types of food with detailed info.
Increased stamina recovery speed.
The spawn density of animals and resources now depends and decreases by buildings density.
Added new trees and bushes for swamps.
Improved lighting and weather effects.
Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.
Access is available to owners of Conqueror, Hero, Creator packs, as well as their invited friends. Detailed information about packs and additional rewards can be found here.
Settler pack owners will have access in June 2020.
Early Steam Access is scheduled for late 2020.
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