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Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.
We are working on updating the food system. All food will be changed (ingredients, satiety, endurance), and most dishes will give the character new temporary effects, such as:
Increase the speed of gathering, building, crafting.
Increase the chance of successful action.
Reduced stamina costs.
Increase the chance to parry.
And some other effects. But be careful when getting more than 4 effects from food, instead of a positive effect, you can get a negative - Overeating. And if you continue to overeat, then soon all positive effects will be replaced.
A new kind of spice will appear in the game: Sugar (it can also be obtained like all other spices), as well as new drinks: Carrot juice, Fruit juice, Dry wine, Hard liquor.
Changes can already be tested on a test server. How to switch the main version to the test version.
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