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Hello everyone! We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch! To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu. If you find bugs with this new patch feel free to leave a comment. Thank you for your reports! As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update. Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems. List of changes: -The game now uses a more modern windowing system. -Much better fullscreen support. -Much better HiDPI support. -Better high refresh rate support. (120Hz+) -Rewrote parts of the renderer (both modern and legacy):
Hello everyone! We are back with a big update! This is a really big update so at the moment it will be available only on the BETA branch! To participate in the beta right click on Balrum in your steam library and select Properties. Go to the BETAS tab and select "beta" from the dropdown menu. If you find bugs with this new patch feel free to leave a comment. Thank you for your reports! As we promised a few years ago, we are going to support Balrum for a long time. This update will introduce a completely new windowing system that will help keep Balrum compatible with modern and legacy systems. So this update is a technical update rather than a gameplay update. Since changing the windowing system affects everything (input, sound, rendering) we took the opportunity to update pretty much all of our systems. List of changes: -The game now uses a more modern windowing system. -Much better fullscreen support. -Much better HiDPI support. -Better high refresh rate support. (120Hz+) -Rewrote parts of the renderer (both modern and legacy):
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