Planet Nomads is a sci-fi sandbox game of survival on alien planets through lego-style building. You are a lone scientist crash-landing on a strangely captivating planet where no human has set foot before. Keeping your wit together and securing your basic survival needs, food, water and shelter, is your best start towards figuring out how to build a spaceship capable of interplanetary travels.
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
The game is coming to Early Access in Q1 2017 and is now in alpha. We are looking for testers. Check Planet Nomads website for more information. http://www.planet-nomads.com/
Planet Nomads provides a unique experience by combining building, survival and exploration together and making them equally important.
Building
Building is the cornerstone of Planet Nomads. What you build determines your chances of survival and increases your action radius and potential to uncover more materials. Your options include over a hundred building blocks to choose from and use to create nearly anything your imagination can come up with. Paired with working physics for land-based vehicles and fliers.
Exploration
You may have explored your immediate surrounding, but a few hundred kilometers away or a thousand meters higher, things could be radically different. Unlocking advanced technology allows you to explore the more hazardous places where you wouldn't survive before. The planets are up to 120 kms in diameter, with biomes changing as you travel from pole to pole.
Survival
Living the nomadic life is always full of danger and adventure. But mostly danger. Surviving on an inhabited planet is no easy task, but with careful planning, caution and a healthy amount of curiosity, you can do it. As long as you overcome radiation and poisonous atmosphere, avoid being slashed to pieces, frozen to death, eaten alive, starved and generally ended, that is.
Planet Nomads has been successfully Kickstarted and is being developed together with our community of Nomads.
Hotfix 0.6.8 - Fixed spawning in ground space, dense fog more
Why yes, you read that right. Fixed by switching to English localization.
We are starting to localize the game and so we have implemented scripts that allow us to change language on the fly. No translations in yet, but the background is there. And for some reason, Planet Nomads switched the language to the OS native language. Okay, fair enough. We had a fail switch that reverts language back to English if something like this happens.
But, what we didn't account for... some languages uses comma instead of dot in decimal numbers. When the languages switched back and forth, it also screwed with our internal numbers and this is where you get all the bugs - like instant attributes drops or spawning million kilometers from the planet, unable to dig or really dense fog.
Game development - magical land where languages breaks whole game. For Nomads sake, even the Pi number got hit by this issue like a train! That's why some people started spawning in space.
Well, this was just a little insight why some bugs are easier to spot and fix than others. Thank you for your patience and see you Thursday with more update goodies.
Petr
PS: In case you miss Dan, he is on a well deserved vacation and will be back in a couple of days. He miss ya all.
Today's hotfix addresses the most itching bug since latest version:
- Fixed spawning in space, dense fog, instant attributes drops, unable to mine with multitool and escape pod buried in ground by forcing the game to start in English localization.
Why yes, you read that right. Fixed by switching to English localization.
We are starting to localize the game and so we have implemented scripts that allow us to change language on the fly. No translations in yet, but the background is there. And for some reason, Planet Nomads switched the language to the OS native language. Okay, fair enough. We had a fail switch that reverts language back to English if something like this happens.
But, what we didn't account for... some languages uses comma instead of dot in decimal numbers. When the languages switched back and forth, it also screwed with our internal numbers and this is where you get all the bugs - like instant attributes drops or spawning million kilometers from the planet, unable to dig or really dense fog.
Game development - magical land where languages breaks whole game. For Nomads sake, even the Pi number got hit by this issue like a train! That's why some people started spawning in space.
Well, this was just a little insight why some bugs are easier to spot and fix than others. Thank you for your patience and see you Thursday with more update goodies.
Petr
PS: In case you miss Dan, he is on a well deserved vacation and will be back in a couple of days. He miss ya all.
[ 2017-07-03 14:13:05 CET ] [Original Post]
Minimum Setup
- OS: Use Good Measure (Tested on Ubuntu 18.04. openSUSE Leap 42.1)
- Processor: 4 Core CPU @3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 (or AMD equivalent)
- Storage: 6 GB available spaceAdditional Notes: Planet Nomads is still in development and system requirements may change.
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