




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Mudders! Last Sunday marked three years since hackmud released on Steam and about five years since I started working on this project. Hackmud was a fever dream born out of necessity. While it may have started with just me and my bad ideas, it has grown into a whole lot more. Through the years many people have helped hackmud directly or indirectly, but none more than the community itself. Many would say that hackmud is the community, and I would absolutely agree that hackmud would not exist without it. If you are reading this, thank you. You all rock. This game has been an experiment from day one. And in the spirit of that experimentation Im proud to announce a new strategy for ongoing updates: seasons. This concept is not new to online games, and while being explicit about our future plans might be somewhat contrary to the spirit of hackmud, we believe the benefits of a reliable update schedule heavily outweigh any downsides. The current plan is to have four seasons a year, beginning in early February, early May, late July, and early November. Each season will have:
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New Currency: Bits! `========
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Secure Trading System loot_v1
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/:\\ | |
/;:.\\ ______ |___
//;:. \\ \\====| \\
///;:.. \\ _____\\_______/
Ascii Hats(TM)! '--_____--'
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/.-' `-.\\
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/ .-==-. .-. .-==-. \\
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User Inspection System `-==-' `-==-'
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This update will launch on November 8th, 2019 at 1800 UTC.
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