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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hidden in Plain Sight came out nearly 10 years ago for the Xbox Live Indie Gaming platform. With respect to online gaming, that was a completely different time and place The Xbox only allowed four players maximum. We didn't have Discord or other voice/video chat software easily available. For that and other reasons, HIPS was made as a local multiplayer game. And it has thrived beyond what I ever expected, thanks to you! Over the years, the two biggest requests/complaints have been "support more than four players" and "we want to play it online!" In order to make that happen, I would need to do a full top-to-bottom rewrite of the game. And, well, I've just done a full top-to-bottom rewrite of the game. The game is the essentially the same. Same game modes. Same crummy graphics. A few little tweaks here and there, but the same basic game. The difference is that the Windows version of Hidden in Plain Sight will soon support 2-8 players and online play. That could be all local players, one player per computer, or small groups of local players joining other groups of local players. I swore up and down for years that HIPS would always be a local multiplayer game. The fact is, with online voice and video chat so accessible these days, you really can get a very good, intimate experience playing online with friends. It's not quite the same. Nothing will replace being in the same room with friends. But for times when that isn't possible, this works. There is a closed beta going on at the moment while I get rid of some final bugs. Then I plan to do an open beta for final testing. And if everything looks good, this version will replace the current version. Note that this will just be a free, full in-place update to the existing game. This only applies to Windows for now (hopefully with Mac and Linux to follow). Switch, Xbox One, and other platforms will remain local multiplayer for the foreseeable future. Comments/questions/concerns? Let me know what you think.
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