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We at Lostwood love to receive cool achievements while playing games. Ever since we started working on The Cargo, we've been constantly thinking about how to make the achievements really interesting. And you know what? We found a way!
A short disclaimer: the achievements won't be present in the first release, because we need some more time to implement them. They will appear in one of the next updates.
There will be three types of achievements:
1. Common
Players will receive them for completing chapters and some key game sequences. Their purpose is to display a player's progress, and by the end of the game you will have them all.
2. Uncommon
They will require some effort: only the player who explore Leviathan: the Cargo well enough will receive them. Players can receive these achievements for completing optional challenges, for finding secrets placed throughout the game and for using alternate ways to play through various game sequences.
3. Rare
Brace yourself for a real challenge! They will be hidden until you get them, and we will keep the requirements for getting these under a complete lockdown. They are the Holy Grail of the achievements, and getting them is one tough job (but we believe in you!).
Surprise!
And here's a small bonus for those of you who've stayed with us through the whole post: after we're done with the achievements, we are going to release an update that will allow you to easily switch between story routes and its chapters, and, yes, you got it right, it will allow you to easily get the achievements that you've missed at first. How is it going to look like? You'll see soon: we're gonna keep you posted.
That's it for now. See you at our stream!
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