Key Features:
• Complete over 25 extremely challenging missions• Unlock and obtain over 30 weapons, ranging from a reaper's scythe to an automatic grenade launcher
• Fight over 35 enemy types, from zombies to vampires to bosses and more
• Choose your playstyle: quiet assassin, loud one-man army, or anything in between
• Gib them all! DEADBOLT's dynamic gore system guarantees that all evisceration leads to satisfaction
• Choose your own way to complete a mission - no mission has to be completed in one way
• Accomplish a variety of objectives, like assassinating gang leaders and investigating mysteries
• Multi-genre soundtrack created by the talented Chris Christodoulou of the Risk of Rain OST
• Create and play custom maps with the DEADBOLT Map Editor (Windows only)
The flames roar to life.
This week we’ve seen a lot of great levels rolling in and I'm happy to see that, but there’s one that stands out the most among all of them.
This week’s map is once again one by SockPuppet, who you’ll recognise from last week, but this new map is truly a cut above his last one. His new map is called "Rolling (to the) ‘Land’".
This map seems like a simple newbish map at first glance – there’s a huge wall of weapons at the top of the map, and only three enemies present. You grab your weapon of choice, kill the three of them, then proceed to the exit. Then you’re back where you started, except there’s one more zombie.
Gradually, the level gets more and more complex as you proceed further down the rabbit hole. It remains well-balanced, however. With the number of weapons you’re given, there’s an astounding amount of variety in the tactical decisions you can make – something that this game is all about.
Overall, the level takes a truly unique concept and works with it wonderfully – it’s unlike any other level I’ve seen before, perhaps the best one I’ve ever played. It blew my mind and will surely blow yours.
Can you get out of the loop?

Play it now!
Minimum Setup
- OS: Any Linux Distribution 2012+
- Processor: 2.5 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1+ Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 135 MB available space
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