In an effort to turn the tide of war, the greatest military minds gather to plan their next great move. In a bunker deep underground, miniatures come alive on the war table, battling again and again until the best strategy has been discovered.
Toys of War is a competitive action game where players take control of a variety of military vehicles and battle for supremacy. Whether you pick the stalwart Tank or the speedy Humvee, it will take cunning strategy and a keen eye to blast your enemies into submission.
*A controller is highly recommended to play Toys of War, multiple controllers are required for local multiplayer.
Toys of War is a competitive action game where players take control of a variety of military vehicles and battle for supremacy. Whether you pick the stalwart Tank or the speedy Humvee, it will take cunning strategy and a keen eye to blast your enemies into submission.
*A controller is highly recommended to play Toys of War, multiple controllers are required for local multiplayer.
Key Features
- 4 Player competitive multiplayer on one system
- 11 unique game modes
- 6 unique playable vehicles
- AI opponents with various difficulty settings
- A variety of maps and map visuals
- Full controller support
- Tutorial to learn and try out each vehicle
Update 0.4.6!
Today's update completes the first stage of our Feature Roadmap ! 0.4.6 replaces all placeholder content with beautiful new art and videos, as well as further improving the new player experience. Bring on the patch notes!
- Replace placeholder game mode icons
- Replace placeholder tutorial stage instruction videos
- Greatly reduce text verbosity of most tutorial stages, in favour of video instructions
- Add Friendly Fire option to all game modes, turned off by default (previously friendly fire was always on with no way to turn it off)
- Remove Penalize Suicides option from Deathmatch-variant game modes
- Reduce Limited Resources fuel movement speed penalty (50% -> 40%)
- Swap Tour of Duty and Limited Resources game modes locations on selection screen
- Add 'advanced' warning text to Tour of Duty game mode description
- Change flow of game mode description screen to 'continue' rather then go 'back'
- Fix incorrect 'back' control buttons being displayed on the Options screen
- Fix lower AI difficulties being hesitant to fire the Gigalaser when playing Experimental Weapon
- Fix Bullet Hell end-of-round trivia text counting all enemy bullets instead of all friendly bullets
[ 2016-08-01 07:23:31 CET ] [Original Post]
Update 0.4.6!
Today's update completes the first stage of our Feature Roadmap ! 0.4.6 replaces all placeholder content with beautiful new art and videos, as well as further improving the new player experience. Bring on the patch notes!
- Replace placeholder game mode icons
- Replace placeholder tutorial stage instruction videos
- Greatly reduce text verbosity of most tutorial stages, in favour of video instructions
- Add Friendly Fire option to all game modes, turned off by default (previously friendly fire was always on with no way to turn it off)
- Remove Penalize Suicides option from Deathmatch-variant game modes
- Reduce Limited Resources fuel movement speed penalty (50% -> 40%)
- Swap Tour of Duty and Limited Resources game modes locations on selection screen
- Add 'advanced' warning text to Tour of Duty game mode description
- Change flow of game mode description screen to 'continue' rather then go 'back'
- Fix incorrect 'back' control buttons being displayed on the Options screen
- Fix lower AI difficulties being hesitant to fire the Gigalaser when playing Experimental Weapon
- Fix Bullet Hell end-of-round trivia text counting all enemy bullets instead of all friendly bullets
[ 2016-08-01 07:23:31 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: Core 2 Duo 2.40Ghz Intel i5 or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Nvidia GT 520 or better
- Storage: 200 MB available space
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