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THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
Counter-Strike: Source
ValveDeveloper
ValvePublisher
2004-11-01Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (43226 reviews)
VR Support
Public Linux Depots:
  • CS:S Linux client [79.4 M]
Counter-Strike: Source Update Released

An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck
  • Fixed gifts not randomly dropping when players are killed during the winter event
  • Added sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side prediction
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:12 CET ] [Original Post]
    GAMEBILLET

    [ 6530 ]

    4.18$ (16%)
    8.28$ (17%)
    35.98$ (10%)
    3.98$ (80%)
    4.50$ (70%)
    8.48$ (15%)
    8.78$ (12%)
    24.87$ (17%)
    1.18$ (80%)
    1.18$ (80%)
    8.38$ (16%)
    1.18$ (80%)
    12.42$ (17%)
    26.65$ (11%)
    1.18$ (80%)
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    5.03$ (16%)
    3.39$ (89%)
    10.74$ (79%)
    1.98$ (80%)
    6.00$ (70%)
    16.57$ (17%)
    8.27$ (17%)
    9.98$ (67%)
    25.19$ (16%)
    15.14$ (24%)
    5.98$ (80%)
    16.57$ (17%)
    16.79$ (16%)
    8.28$ (17%)
    GAMERSGATE

    [ 1729 ]

    0.56$ (89%)
    11.24$ (55%)
    2.0$ (80%)
    0.68$ (91%)
    3.4$ (83%)
    0.56$ (81%)
    2.62$ (47%)
    3.75$ (75%)
    6.0$ (80%)
    10.5$ (70%)
    9.2$ (77%)
    1.0$ (90%)
    3.75$ (75%)
    2.5$ (50%)
    2.03$ (86%)
    4.83$ (86%)
    5.0$ (50%)
    2.0$ (80%)
    1.5$ (70%)
    7.5$ (75%)
    2.55$ (83%)
    5.39$ (55%)
    2.24$ (55%)
    1.8$ (82%)
    0.44$ (56%)
    1.76$ (91%)
    4.8$ (70%)
    3.38$ (66%)
    2.25$ (89%)
    3.0$ (85%)
    MacGamestore

    [ 4683 ]

    4.99$ (83%)
    1.24$ (75%)
    1.99$ (80%)
    1.19$ (88%)
    13.99$ (7%)
    1.49$ (94%)
    0.99$ (90%)
    10.99$ (63%)
    0.79$ (87%)
    1.99$ (87%)
    1.19$ (88%)
    1.42$ (93%)
    1.99$ (90%)
    14.99$ (57%)
    1.10$ (89%)
    17.49$ (13%)
    1.99$ (80%)
    4.99$ (83%)
    13.49$ (10%)
    1.28$ (87%)
    1.19$ (94%)
    1.09$ (95%)
    1.71$ (91%)
    1.09$ (84%)
    2.49$ (88%)
    1.19$ (76%)
    9.49$ (5%)
    17.49$ (20%)
    3.89$ (81%)
    3.89$ (87%)

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