Half-Life Deathmatch: Source
Valve Developer
Valve Publisher
2006-05-01 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(3845 reviews)
The Game includes VR Support
Public Linux Depots:- HL1:MP Linux client [76.89 M]
Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated ServerA mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.
- Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
- Fixed mp3 sounds causing occasional hitching and framerate stuttering
- Fixed OS X players being limited to medium texture quality
- Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality
- [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods
- [CS:S] Fixed server crash when running with 64 players plus SourceTV
The following fixes were already included in the previous update for Half-Life 2: Deathmatch:
- Fixed ent_teleport causing a crash when issued by the server
- Fixed buildcubemaps command not working for maps that already have cubemaps embedded
- Fixed -buildcubemaps command line option generating black non-HDR cubemaps
[ 2016-02-04 22:15:00 CET ] [ Original post ] Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.
MINIMAL SETUP- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 4 GB available space
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