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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Team Fortress 2 

 

Developer

 Valve 

 

Publisher

 Valve 

 

Tags

 Action 

 

Free to play 

Release

 2007-10-10 

 

Steam

 € £ $ / % 

 

News

 395 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 61745 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/440 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000,000 .. 100,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 7643  

Average playtime (last 2 weeks)

 1658 

Median playtime (forever)

 528 

Median playtime (last 2 weeks)

 112 

Public Linux depots

 TF2 Linux client [507.67 M] 




LINUX STREAMERS (88)
afrosergeant64wrbutrospilot_51brimonk
dedamorealdanieladrianfreddianzindozs
technotheheropwnd0you2gutterdrumshexdsl
dribbleondosfmbazukindarthh8rzedpukka_gaming
spennytfinfcreatefelipsmartinsperlplayer
lordgaultfloat_xdiisabellareal_cheddar_cheeze
amdlinuxgamermeowfysomethingthirtieslancard74
lockdonnenkuacgraxadiolinuxthestradus
crashdivetvasiaannnnemma3948krdaemon
catman1900mrdaylightclearenigmasnazzagazza
bradheffernanretecerikingjohnitetradotoxina
fryd0gkodeeeysponkylgbtdhalucario
faaaaakemansleepyzackaarmastahthelegitbrony
crunku_linuxsaunaLong_Live_Lenin_14050ReallyX1
VisualStinkDNEAVESDmpadAkbar_zanzibar
bonkdor_nanki353realbyteknytekookiestwitch
t_l_s_aboscussjorgiciogerold_violence_blemson
stinkass97enhexcyberrumorm4570r
chrisstmgotch_futchiangoseigenchadas2
diggajupadhyaylegendarypurplecollectiveprismaspotsdydzio_linux
gnugit_desmondnightreallylazybearsquabbledowo
defcantgamedaviesbucaneernomz420aztrosist




Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed invisible weapons on other players when they have recently changed loadout
  • Fixed color correction not working
  • Fixed players not always returning to the matchmaking lobby screen at the end of a Mann vs. Machine match
  • Fixed particles not being removed from cosmetics when toggling between third-person and first-person views
  • Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout
  • Fixed some Strange map filters displaying the wrong map names in their descriptions
  • Replaced convar tf_teamtalk with tf_gravetalk
    • When enabled, living players can receive text and voice chat from dead players
    • When disabled, living players cannot hear the dead, regardless of team
    • Removes the odd behavior of tf_teamtalk wherein living players were exclusively unable to hear dead players on the other team
    • Defaults to on, except in Competitive matches
  • Fixed being able to use The Holiday Punch on enemies during a Halloween boss truce
  • Fixed not being able to activate the Pyro's Phlogistinator rage again right away if the first attempt failed
  • Fixed Mann vs. Machine bots not playing the teleport sound effect and not becoming invulnerable after teleporting
  • Fixed not switching Snipers to their melee weapon while under the effects of the "tiny" spell
  • Fixed a missing material in the main menu
  • Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors
  • Added the Chapelaria 6v6 tournament medals for season 1
  • Updated the spawn/death sounds for Monoculus and Merasmus to remove the Horseless Headless Horsemann sound effects
  • Updated the localization files
  • Updated mvm_ghost_town to fix the cube maps
  • Updated mvm_mannhattan
    • Fixed Spies spawning behind the closed door at Gate A
    • Fixed Sentry Busters sometimes staying at Gate A instead of attacking the sentry gun
  • Updated pl_millstone_event (Hellstone)
    • Fixed an exploit where you could trap Horseless Headless Horsemann in place
    • Fixed some door frames from being able to shoot through them
    • Fixed a texture error
    • Fixed a barrel that you could walk through
    • Improved navigation file for better bot movement
    • Fixed being able to shoot through building wall located front of RED 1st base
    • Community request: Added OnTruceStart and OnTruceEnd outputs to the tf_gamerules entity for maps


[ 2016-11-11 01:19:00 CET ] [ Original post ]