Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.
Main Features
- Fight alongside or against US, British and Canadian forces
- Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
- Pull the trigger on dozens of iconic weapons
- Flinch as bullets whip and crack over your head with our greatly improved suppression system
- Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
- Rip through tanks with an improved and highly detailed armor penetration model
- Coordinate with your team to rain death from above with player-operated mortars
- Clear a path with wire-cutters and trample obstacles under your treads
- Deploy to the front lines with a completely redesigned spawning system
- Conquer the enemy with team cohesion and authentic tactics
[RELEASE] v8.4.0 - Squad Merge, Chat Changes, Balance, Oh My!
Updated DH-WIP_Cholm_Advance Axis now have a new approach for the final objective Second to last capture (Stronghold) can be captured from the ground level. Added a couple weapon pickups
Changes to several constructions: Panzerfaust Crate:
[list] Raised cost from 750 to 850 Lowered Panzerfaust count from 4 to 2
Increased cost of Grenade Crate from 300 to 400 Increased cost of Supply Cache from 250 to 500 Increased cost of Watchtower from 750 to 900 Platoon HQs can no longer be crushed by vehicles Platoon HQs now take more damage from grenades and satchels [/list]All vehicles have had their reinforcement cost reduced Levels weapon pickups no longer respawn by default Reduced the high player count requirements for voting larger Advance levels [/list]
See you on the battlefield,
Darklight Games
We're back at it again! This update's a bit of a hodge-podge, but the tl;dr is that we've added a new squad merging functionality, a couple new work-in-progress maps, and made some balance changes, including a change that should make light vehicles much more fragile.
New Stuff
- Added DH-WIP_MyshkovaRiver_Advance
- Added DH-WIP_Klin1941_Advance
- Added a new control for placing a Rally Point (default key is: J)
- Added a new splash screen
Squad Merge
Need to consolidate a bunch of itty bitty squads? Well, we're here to help! You can now offer other squad leaders to merge their squads into yours!- As a squad leader, right-click another squad leader on the squad menu and select Request to Merge
- The squad leader that sent the merge request will become the new squad leader
Miscellaneous Changes
- Changes to soft vehicles (cars, trucks, halftracks):
[list] - Increased damage from small arms fire
- Vehicles are now more easily disabled
- Reduced engine health on cars and trucks
- Halftracks now climb up slopes more effectively
[list]
Bug Fixes
- Fixed a bug where most functionality was broken in the Admin mutator.
See you on the battlefield,
Darklight Games
[ 2018-12-08 08:44:05 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 1.2 GHZ or Equivalent Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 3 GB free hard drive space
Recommended Setup
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 5 GB free hard drive space
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