
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
Beyond the Sandbox
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
Hello everyone,
A new small patch has been released.
This one contains mostly fixes for regressions introduced by the November Update, as well as some other minor fixes.
Sandbox servers and clients are recommended to update at their earliest convenience.
The change list is as follows:
Fixed decals not rendering in Hammer
[/*]Re-added model scale to prop_dynamic in Hammer
[/*]Limit physics rescaling to prop_physics and sent_anim
[/*]Fixed server Lua error when using \"\" for rope material
[/*]Make Resistance Mine have proper name in killfeed
[/*]Added Cable_DX8 to rope shader whitelist which is used by some default materials
[/*]Combine Mine relationship adjustments
[list]Respects Ignore Player and Disable AI settings
[/*]Doesn\'t attack Combine Gunship, Manhacks, Stalkers
[/*]Always attacks Barnacles and Xen Aliens from Half-Life 1
[/*]
Fixed client D.O.G. ragdolls leaving behind ropes on removal
[/*]Set default m_flUseLookAtAngle for func_button to 0.8 (was 0) in engine
[/*]Set min_use_angle to 0.8 (was 0) for func_button in Hammer
[/*]Fixed certain NPCs (such as Alyx and Citizens) firing 2 bullets per pistol shot
[/*]Fixed Alyx firing the .357 Magnum also spawning reload shells
[/*]Fixed crashing on loading a Source Engine saves when Nextbots are present in the save file
[/*]Fixed map load crashes to do with corrupted maps (corrupted overlays)
[/*]Fixed prop gibs stopping spawning after the 300th in multiplayer
[/*]Fixed func_proprrespawnzone not being tracked properly clientside
[/*]Prevent recreating tool GhostEntity every tick with some tools (Community Contribution)
[/*]Fixed Motor tool torque axis being wrong if the motor was rotated after creation and before first activation (Community Contribution)
[/*]Fixed Lua errors when trying to open spawnmenu in Sandbox derived gamemodes with Spawnmenu disabled
[/*]Fixed main menu Lua errors when starting certain maps
[/*]Reimplemented kickid console command from scratch to hopefully resolve corrupted kick reasons issue
[/*]Reworked internals of Player:Kick and game.KickID to be consistent with each other
[/*]Fixed a regression with CBasePlayer::Kick that resulted in weird kick reasons
[/*]Fixed floating addons failing to mount on Linux systems
[/*]Don\'t try to load save files from mountable games
[/*]Fixed a regression with Entity:CreateParticleEffect when using tables
[/*]Fixed models/cs_fix.mdl not loading due to it being corrupted
[/*]Updated Zombine and Combine Soldier without armor player models to fix their animations
[/*]The entire change list can also be found on our website:
Minimum Setup
- OS: Ubuntu 12.04
- Processor: 2 GHz Processor or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: Mouse. Keyboard. Monitor
Recommended Setup
- OS: Latest Ubuntu
- Processor: 2.5 GHz Processor or betterMemory: 8 GB RAM
- Graphics: 4GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 25 GB available space
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