





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
With changes ranging from factions to commanders to maps, the December Update is one of the most comprehensive balance patches we’ve ever released and we couldn't have done it without the continued support and dedication from this community. We hope you have a blast playing it over the holiday season! Please visit the Official Forums for the full list of changes included with this update.
To say that this is a Relic update for COH2 would not be giving the members of this community that put in the countless hours to make it possible justice. The map revamp changes are soley possible and thanks to the hard work of community map makers such as Capiqua, Siphon X, Lord Rommel, Pigsoup, MonolithicBacon and WhiteFlash combined with the dedication of strategists such as SOE-Sturmpanther whom provided them with constant competitive feedback and helped organize the map balance changes for release.
The balance changes coming in the December Update were definitely a group effort from the community as the December Balance Preview went through over 10 iterations in a span of roughly six weeks as feedback kept pouring in from all different types of players and perspectives. However, if it wasn't for the countless hours of reading and responding to feedback, testing changes, implementing feedback and updating the DBP mod, and editing and writing patch notes from Mr. Smith and Miragefla, the quality and quantity of changes that are coming with this balance update would be but a fraction of what they are today. No amount of thanks is good enough for the amount of work put into this update from this community but nonetheless it needs to be said; everyone here at Relic thanks you for your continued passion and commitment to the Company of Heroes franchise, its ongoing success and improvement would not be possible without you.
While we’re at it, we want to thank you for being part of the community that’s helped the game grow and improve over the past 4.5 years. Looking at the current patch versus the game in June 2013; the change is staggering! Working more closely and openly with you through the balance preview mods has allowed us to consistently deliver strong balance updates over the past 18 months – a spirit we plan to carry forward into future developments of the franchise!
In light of the road travelled, we have a small favor to ask. If you appreciate how the game has improved since COH2’s initial launch, we would like you to consider leaving a Steam review or revising an existing review to reflect the current state of the game.
Also, help us teach new players the ropes! As infectious as they can be, RTS games are pretty daunting for newcomers. While tutorials and community guides are great, nothing beats friendly human interactions. So, let’s put that Christmas spirit to good use, share the gift of RTS with our friends, and work together to make the Company of Heroes community, bigger, better and stronger.
Happy Holidays,
The Company of Heroes Team
With changes ranging from factions to commanders to maps, the December Update is one of the most comprehensive balance patches weve ever released and we couldn't have done it without the continued support and dedication from this community. We hope you have a blast playing it over the holiday season! Please visit the Official Forums for the full list of changes included with this update.
To say that this is a Relic update for COH2 would not be giving the members of this community that put in the countless hours to make it possible justice. The map revamp changes are soley possible and thanks to the hard work of community map makers such as Capiqua, Siphon X, Lord Rommel, Pigsoup, MonolithicBacon and WhiteFlash combined with the dedication of strategists such as SOE-Sturmpanther whom provided them with constant competitive feedback and helped organize the map balance changes for release.
The balance changes coming in the December Update were definitely a group effort from the community as the December Balance Preview went through over 10 iterations in a span of roughly six weeks as feedback kept pouring in from all different types of players and perspectives. However, if it wasn't for the countless hours of reading and responding to feedback, testing changes, implementing feedback and updating the DBP mod, and editing and writing patch notes from Mr. Smith and Miragefla, the quality and quantity of changes that are coming with this balance update would be but a fraction of what they are today. No amount of thanks is good enough for the amount of work put into this update from this community but nonetheless it needs to be said; everyone here at Relic thanks you for your continued passion and commitment to the Company of Heroes franchise, its ongoing success and improvement would not be possible without you.
While were at it, we want to thank you for being part of the community thats helped the game grow and improve over the past 4.5 years. Looking at the current patch versus the game in June 2013; the change is staggering! Working more closely and openly with you through the balance preview mods has allowed us to consistently deliver strong balance updates over the past 18 months a spirit we plan to carry forward into future developments of the franchise!
In light of the road travelled, we have a small favor to ask. If you appreciate how the game has improved since COH2s initial launch, we would like you to consider leaving a Steam review or revising an existing review to reflect the current state of the game.
Also, help us teach new players the ropes! As infectious as they can be, RTS games are pretty daunting for newcomers. While tutorials and community guides are great, nothing beats friendly human interactions. So, lets put that Christmas spirit to good use, share the gift of RTS with our friends, and work together to make the Company of Heroes community, bigger, better and stronger.
Happy Holidays,
The Company of Heroes Team
[ 6080 ]
[ 1481 ]
[ 2067 ]