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Scraps: Modular Vehicle Combat is a vehicle combat game where you build your vehicle from parts, and where success lies just as much in designing a well-crafted vehicle as in your combat skills. Design from the chassis up, then pit your creation against humans or AI in a combat arena. When you take out other players, scavenge from their wreckage to repair or upgrade your own vehicle in-game.


Scraps lets you create a vehicle that’s great or a vehicle that sucks. Maybe your vehicle falls over when it corners or doesn't have enough power to fire its weapons – that’s okay. Maybe it doesn't need an engine because it moves by firing its cannons backwards. You decide what you drive.


Your design choices aren't just cosmetic - they're truly functional and at the very least affect the weight and balance of your vehicle. Battle in single-player against the AI, on LAN, or over the Internet. Easily host your own LAN or Internet games. Using the Scraps demo version, your friends can join a LAN game even if they don't own the full game.

language Note:

The only complete language at this time is English, but partial in-game translations are selectable for Russian, Danish, Dutch, Norwegian, Romanian, French, and Swedish.
Scraps: Modular Vehicle Combat
Moment StudioDeveloper
Moment StudioPublisher
2020-12-18Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (156 reviews)
VR Support
Public Linux Depots:
  • Scraps Linux [960.68 M]
Adding some trees

The Unity engine has a built-in terrain system that's been around for ages. It's honestly pretty great actually, but it has a few quirks. The tree system is maybe the quirkiest part.

There's a special system for trees, separate from the one for placing glass and other detail stuff. Your trees must use two specific built-in shaders. Your trees must reside in a folder with the text "Ambient-Occlusion" in the name. They may have colliders, but other components on them will be ignored.

I tried the tree system out, I haven't used it before. It's got some nice features - for instance it'll automatically turn your trees into billboards at long distances to save rendering work (much like Jurassic Park: Tresspasser did way back in 1998 ). Although even that has its quirk - the billboards have a slightly different perspective to the meshes so they do some weird bending as they switch over.

I had it all working actually quite well, but the killer was the lack of support for custom components. The trees would have to be permanent; immovable. Scraps with indestructible trees? It wouldn't do.
Game Description Image

Look at that realistic tree-smashing action (pls don't destroy trees IRL).

So anyway I added some trees.
Game Description Image
(not to SandyBridge - I was just testing them there)

They're not using the special tree system. They're just meshes with a couple of LODs. LODs being levels of detail - showing the lower LOD at far distances. Works fine.

The trees I have actually came with two LODs already, but I wasn't exactly impressed. Does this look like a seamless transition to you?
Game Description Image

The branches are fine. The leaves not so much. So I made my own low LOD versions that aren't particularly great either but everything looks OK.
Game Description Image

I'm still adding level content. Each "world" in Gauntlet mode is big - but at least it does get reused for three levels. My new job is taking up a lot of time as I knew it would, but I'm still managing to get a little Scraps work done. See you next time.

[ 2016-09-25 20:35:25 CET ] [Original Post]

Minimum Setup

  • OS: Tested on UbuntuGraphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.

Recommended Setup

  • OS: Tested on UbuntuGraphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
⭐ SPOTLIGHT DEAL ⭐
Hyperspace Invaders II: Pixel Edition
Hyperspace Invaders II: Pixel Edition
0.40€
-90.00% OFF
GMG
GAMEBILLET

[ 6407 ]

12.42$ (17%)
11.76$ (22%)
8.49$ (-21%)
5.78$ (17%)
4.12$ (17%)
7.83$ (22%)
7.46$ (50%)
6.61$ (17%)
3.29$ (18%)
8.79$ (12%)
5.35$ (73%)
33.17$ (17%)
12.95$ (19%)
4.95$ (17%)
4.24$ (15%)
20.65$ (17%)
16.34$ (18%)
19.59$ (22%)
4.34$ (13%)
49.77$ (17%)
37.32$ (17%)
16.79$ (16%)
16.79$ (16%)
8.27$ (17%)
33.17$ (17%)
12.42$ (17%)
20.72$ (17%)
2.88$ (81%)
9.95$ (17%)
12.74$ (15%)
FANATICAL

[ 5913 ]

7.89$ (21%)
8.12$ (68%)
4.39$ (12%)
3.89$ (22%)
3.89$ (22%)
3.49$ (13%)
22.39$ (10%)
7.89$ (21%)
14.69$ (27%)
11.89$ (21%)
17.99$ (10%)
8.39$ (16%)
14.99$ (75%)
7.89$ (21%)
26.13$ (13%)
11.89$ (21%)
14.16$ (21%)
52.19$ (13%)
67.88$ (15%)
11.89$ (21%)
5.89$ (21%)
19.88$ (20%)
26.88$ (10%)
17.88$ (11%)
5.13$ (27%)
6.29$ (10%)
7.89$ (21%)
3.99$ (60%)
16.79$ (16%)
7.34$ (27%)
GAMERSGATE

[ 1967 ]

2.55$ (91%)
0.8$ (80%)
12.75$ (74%)
1.0$ (80%)
1.0$ (90%)
1.4$ (80%)
0.77$ (91%)
0.43$ (91%)
0.7$ (91%)
2.13$ (79%)
0.8$ (92%)
2.72$ (66%)
3.0$ (70%)
14.39$ (20%)
4.4$ (80%)
2.0$ (80%)
2.1$ (70%)
16.57$ (45%)
6.38$ (57%)
1.13$ (77%)
0.6$ (90%)
7.0$ (80%)
0.8$ (80%)
9.99$ (50%)
1.25$ (75%)
3.5$ (65%)
5.0$ (50%)
9.0$ (70%)
1.0$ (80%)
0.85$ (91%)
MacGameStore

[ 2356 ]

21.99$ (12%)
92.49$ (8%)
8.69$ (13%)
1.79$ (90%)
0.79$ (87%)
43.99$ (12%)
23.99$ (20%)
30.49$ (13%)
1.99$ (87%)
1.04$ (85%)
17.99$ (10%)
7.94$ (21%)
13.99$ (30%)
11.49$ (12%)
88.99$ (11%)
1.24$ (75%)
9.99$ (71%)
61.79$ (12%)
1.19$ (76%)
1.99$ (92%)
2.49$ (50%)
1.19$ (94%)
0.79$ (89%)
17.99$ (10%)
6.99$ (84%)
29.99$ (25%)
15.89$ (60%)
2.49$ (83%)
18.19$ (9%)
15.99$ (20%)
INDIEGALA

[ 1333 ]

6.69$ (77.69%)
1.49$ (70.0%)
48.99$ (30.0%)
0.99$ (90.0%)
4.69$ (84.36%)
1.49$ (90.0%)
2.49$ (90.0%)
3.14$ (55.0%)
6.99$ (65.0%)
5.94$ (65.0%)
3.99$ (75.0%)
11.99$ (74.74%)
5.03$ (80.0%)
3.89$ (82.31%)
4.49$ (70.0%)
5.24$ (85.0%)
5.99$ (50.0%)
4.19$ (83.23%)
2.79$ (65.0%)
5.29$ (82.36%)
4.49$ (70.0%)
1.99$ (90.0%)
1.19$ (60.0%)
1.39$ (80.0%)
1.99$ (80.0%)
3.99$ (80.0%)
8.99$ (40.0%)
2.39$ (80.0%)
1.49$ (90.0%)
3.44$ (77.0%)
LOADED

[ 1040 ]

$16.89
$2.69
$12.59
$6.09
$6.79
$9.19
$7.49
$8.19
$2.69
$29.89
$9.19
$6.89
$13.59
$29.89
$23.09
$25.79
$12.19
$43.49
$43.59
$6.19
$23.09
$37.39
$24.49
$9.09
$76.19
$4.49
$4.79
$8.79
$20.39
$5.99
ENEBA

[ 32821 ]

$0.63
$0.64
$0.69
$0.74
$0.78
$0.92
$1.18
$1.25
$1.49
$1.50
$1.73
$1.79
$1.80
$1.95
$2.36
$2.89
$2.97
$3.16
$4.05
$4.19
$4.74
$4.76
$4.81
$8.12
$8.37
$9.03
$11.98
$23.08
$24.95
$44.14
0.50€ (90.00%)
0.40€ (90.00%)
0.80€ (90.00%)
1.00€ (90.00%)
1.50€ (90.00%)
1.30€ (90.00%)
1.90€ (81.00%)
0.43€ (78.00%)
2.38€ (81.00%)
1.50€ (90.00%)
2.55€ (74.00%)
4.04€ (90.00%)
1.20€ (90.00%)
1.78€ (86.00%)
6.90€ (70.00%)
4.00€ (60.00%)
2.66€ (81.00%)
2.47€ (81.00%)
4.04€ (68.00%)
6.38€ (74.00%)
7.44€ (70.00%)
0.50€ (90.00%)
3.00€ (80.00%)
2.38€ (81.00%)
1.56€ (81.00%)
2.13€ (79.00%)
13.79€ (40.00%)
14.99€ (25.00%)
17.98€ (10.00%)
33.99€ (15.00%)

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INDIEGALA BUNDLES
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