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Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
Day of Defeat: Source
ValveDeveloper
ValvePublisher
2010-07-12Release
🎹🖱️ Keyboard + Mouse
Very Positive (7244 reviews)
VR Support
Public Linux Depots:
  • DoD:S Linux client [77.3 M]
Day of Defeat: Source Update Released

An update to Day of Defeat: Source has been released. The update will be applied automatically when you restart Day of Defeat: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Fixed prediction errors (rollback) occurring while prone
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:24 CET ] [Original Post]
    GAMEBILLET

    [ 5831 ]

    8.27$ (17%)
    35.98$ (10%)
    3.93$ (21%)
    8.48$ (15%)
    20.72$ (17%)
    29.62$ (26%)
    33.17$ (17%)
    3.93$ (21%)
    4.00$ (80%)
    8.27$ (17%)
    22.72$ (24%)
    25.19$ (16%)
    8.89$ (11%)
    41.47$ (17%)
    44.45$ (11%)
    6.98$ (30%)
    4.95$ (17%)
    4.95$ (17%)
    8.47$ (15%)
    22.72$ (24%)
    24.87$ (17%)
    3.75$ (85%)
    50.98$ (15%)
    20.72$ (17%)
    49.77$ (17%)
    6.00$ (70%)
    16.57$ (17%)
    49.77$ (17%)
    12.42$ (17%)
    33.17$ (17%)
    GAMERSGATE

    [ 1131 ]

    8.0$ (80%)
    9.0$ (77%)
    1.02$ (74%)
    23.99$ (40%)
    0.56$ (89%)
    1.91$ (87%)
    0.44$ (56%)
    3.75$ (62%)
    4.5$ (70%)
    16.0$ (60%)
    16.0$ (60%)
    12.0$ (60%)
    2.61$ (83%)
    7.5$ (75%)
    8.0$ (60%)
    1.57$ (47%)
    3.75$ (62%)
    1.0$ (80%)
    15.0$ (62%)
    3.75$ (85%)
    2.62$ (47%)
    2.61$ (83%)
    3.48$ (83%)
    2.25$ (89%)
    0.56$ (81%)
    0.74$ (63%)
    1.31$ (91%)
    3.0$ (50%)
    1.6$ (90%)
    3.4$ (83%)
    MacGamestore

    [ 4171 ]

    1.09$ (84%)
    2.99$ (85%)
    1.79$ (91%)
    9.49$ (5%)
    1.49$ (85%)
    3.39$ (92%)
    1.19$ (88%)
    13.99$ (7%)
    9.49$ (5%)
    1.49$ (75%)
    8.99$ (10%)
    1.99$ (80%)
    5.99$ (85%)
    2.98$ (85%)
    53.99$ (10%)
    4.99$ (50%)
    2.99$ (75%)
    9.49$ (5%)
    44.99$ (10%)
    15.89$ (21%)
    12.49$ (75%)
    1.10$ (78%)
    9.49$ (5%)
    1.09$ (91%)
    2.49$ (75%)
    1.59$ (68%)
    4.99$ (88%)
    13.99$ (7%)
    2.48$ (75%)
    1.19$ (60%)

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