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Name

 Counter-Strike: Global Offensive 

 

Developer

 Valve 

 

Publisher

 Valve 

 

Tags

 Action 

Release

 2012-08-21 

 

Steam

 € £ $ / % 

 

News

 185 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 899890 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/730 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000,000 .. 100,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 20487  

Average playtime (last 2 weeks)

 1029 

Median playtime (forever)

 5049 

Median playtime (last 2 weeks)

 308 

Public Linux depots

 Counter-Strike: Global Offensive Beta Linux Bin [262.95 M] 


  [247.41 M] 


DLC

 CS:GO - Operation Riptide 




LINUX STREAMERS (396)
cswithianlinuxrsapdqonlinuxlinuxloser
sherpaorcauksinisstreamwambothecaptaintux79
linuxelenorelinush0lmanlinuxpenguin8ryllix
techlover1linuxcastingaixxemirandolli
official_keeevjaspernbrteamawesomegamingluancristian
lake1891zawaken_fresetiogenuinepwed
crowbarvikbradc87reallinux1minepickaxe
valle1704b33tnickprofi115zindozs
canalvxtvthegoth_hackerlldoklllinux83hd
macsytwitchgreenbaguettejuegaenlinuxxhavok87
shadowsigyndanfracasadomaschuketchlv
bober182wiiizlmikemiziktobiashagen
sch4773nsondrealjudibetviespy
thedrag77wetuxguurbmade_max
blastermaster77clwakalakalockdonnenrumanv2
rcantw3llRamzesVramziffexeldigital
navtv_csfailfalsethestradusnexifyplays
jforcegamings_j_ftheskill19getpropane
lordgaultalucarxd85baschtimezorindark
realforlinkmuchdarkinsidefredddddiiiidribbleondosfm
Woterwezflexjenshaelowpingerteam
m4lware3freefallwefallkuuskeperdouille
archergodsonlinux_babythuggiestylezredneckonlinux
holpdudemort8088psykoentvmuhveli
4_mc_4blogdronlinuxclubrusrisetheboss
the_real_elephantrurounikunjadedusercasperonlinux
sn4psh0tpookiepewacetotalzuiron
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theaifam5presttigefnejkderekdoesit
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st0uffffjustmozzardwetrustinprizenintyswinty




Release Notes for 11/2/2023

[ WORKSHOP ]

  • Enabled uploading CS2 maps to the workshop
  • Community Servers can host workshop maps
  • Added paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item Editor
  • Added option to toggle "Automatic PBR Color Correction" to all sticker types in Item Editor
  • Various Item Editor help system updates including "mat_fullbright 10" to test PBR
  • Various updates to workshop tools

[ GAMEPLAY ]

  • Fixed a case where user commands would be ignored in poor network conditions
  • Fixed a case where weapons would fire faster than intended
  • Fixed a case where clients would show multiple gunshots for one actual shot
  • Fixed a case where players would fail to keep their weapons between rounds of overtime
  • Fixed some instances of dropped weapons falling out of the gameplay space
  • In firstperson, dead players will now see their own ragdoll at the server-authoritative lag-compensated position of their demise
  • Decoy grenades interact aesthetically with smoke clouds
  • Smoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevices
  • Players now ignore individual damage events dealing less than one point of damage
  • Knife attacks will now prioritize enemies and will only hit teammates if there are no enemies in range
  • Knife attacks no longer predict damage effects or sounds on the client
  • Knife attack immediately after switching to a knife will always deal full damage amount
  • For a given map location, eye height is now consistent regardless of how the player arrived

[ MAPS ]

  • INFERNO

    • Fixed clipping in various areas
    • Fixed various microgaps
    • Fixed disappearing meshes in skybox
    • Removed birds that got mistaken for grenades

[ SERVERS ]

  • Added sv_maxuptimelimit setting to request server shutdown after certain number of uptime hours.
  • Support -sv_maxuptimelimit command line parameter to randomly select uptime limit per instance within a range, e.g. "-sv_maxuptimelimit 48-72" command line parameter will request game server instance to self-shutdown somewhere between 48 and 72 hours by issuing "sv_shutdown" command on the game server.
  • Added game server startup timing log records.
  • Game servers will now print global chat messages when players acknowledge newly acquired items while connected to the game server.
  • Fixed a bug showing 100% packet loss immediately after connection
  • Fixed a bug where scoreboard ping could get stuck at a value lower than the real ping

[ MISC ]
  • Improved rendering of stickers
  • Added wins and wins-needed to Competitive Play Menu map tiles
  • Fixed various minor HUD bugs
  • Fixed various skins and sticker bugs
  • Fixed various bugs with item inspection UI
  • Fixed a skinning issue with Trapper Aggressor agent's legs
  • Improved performance of player animations on client and server
  • Smoke grenade canister changed to chrome material
  • "Boost Player Contrast" no longer applies to dead players
  • Adjusted microphone voice threshold value


[ 2023-11-03 00:30:29 CET ] [ Original post ]