X3: Farnham's Legacy is a new game in the X3 space game series. TRADE, FIGHT, BUILD, THINK in a living and breathing universe. It incorporates a new storyline and yet more additions to the open, free-form gameplay that forms the core of all X series games. X3: Farnham's Legacy is free to owners of X3: Albion Prelude and will be released on May 4th, 2021.
As we build up to the release, we continue to interview some of the project team members. This week, Cycrow answers our questions.
>> Visit the X3: Farnham's Legacy - Scripts and Modding forum, which is now available.
Q: Please briefly introduce yourself to the readers and tell us when, and how, you first came into contact with an X-game?
A: Hi, Im Matt, also known on the forums as Cycrow. My first X game was X2: The Threat, which I started playing while I was at university. Since then, I started to mod for the games, starting with X2, and it has been my main gaming focus ever since.
How did you end up on the team that has been working on X3: Farnham's Legacy for the past five years?
As I had worked on some of the previous games, X3: Terran Conflict and X3: Albion Prelude, I was approached about helping out with this new project.
What was your personal motivation to work on this project? What makes the X3 series so special for you?
Ive spent a long time both playing and modding the games, and I always felt a lot more could still be done to improve the X3 series. So, this was a great chance to really expand on the previous games and to hopefully see how far modders will be able to take it after release.
https://www.youtube.com/watch?v=B8Z9YDCXbdM
I think it's pretty safe to say that X3 modders in particular will be flabbergasted at the release of X3: Farnham's Legacy, won't they? Since thats one of your topics in the project, what can the modders among our players look forward to?
The simple answer is lots. So much has been added to the modding, in particular the Script Engine which has been expanded more than in all the previous games combined. It gives more control over many aspects of the game, including vastly improved input and menu systems, allowing new menus to be created.
Do you have a particular highlight from working on the project that you would like to share with readers?
Too many to go into in any real detail, but Im particularly happy with how the Ship Browser and Station Manager turned out.
Any last message you'd like to give to X3 fans out there, with just under two weeks to go before the release of X3: Farnham's Legacy?
Prepare to be blown away by just how much has been added and improved on.
Thank you for sharing some insights with us and thank you for your participation in the project!
https://store.steampowered.com/app/483330/X3_Farnhams_Legacy/
[ 2021-04-23 08:06:02 CET ] [ Original post ]