A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...
Key features:
- Start a game at any point between 1066 and 1337 and play until 1453
- Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
- Gain Prestige for every successive character you play, furthering the glory of your Dynasty
- Expand your feudal domain - and keep it from falling apart
- Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
- Take up the Cross and fight the Moor, the Heathen and the Heretic.
- Defend against the onslaught of the Mongol Horde
- Struggle with the Pope for control of the bishops
- Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode
Hello all, it’s been a while, but it’s my turn to write a Dev Diary again! Today I’m going to tell you about the Treasury system we’re adding in 2.7. This system itself is part of the free patch. However, a lot of the content for it is part of Monks and Mystics.
The Treasury is where characters store their items, such as weapons, artifacts, or holy relics. In many ways items are much like Character Modifiers which you are likely already familiar with, but Character Modifiers are a fairly limited and not entirely clear system. With the new Treasury system we have greater control over how they work and when they are active as well as more UI space to display and explain them. Not only that, this system allows items to be inheritable and stealable.
We hope that seeing your character’s items as physical object rather than just a number on their character sheet will offer greater immersion, especially for player who like to focus on role-playing. Sure, in the past you could find a nice axe to increase your personal combat skill, but it was just another number - now you’ll see a gleaming axe, ready to hew the limbs from your foes!
this is not quite final artwork, but it should be similar to what we end up with
As an example, say your Character has found the Holy Grail - you will now see the Grail in your Treasury with a picture and a description as well as the effects of owning it. Further, if some Norseman comes along and raids your castle, there’s a chance that he’ll make off with your Precious Grail - however, since he’s not a Christian your most holy relic is nothing more than a fancy cup to him.
As mentioned, items are also inheritable, they all go to a character’s primary heir. In the event someone dies without an heir, the items will pass to their liege if they have one, but they have a chance of being lost in the process. If an independant character dies without heirs, their items are lost - although if time permits we have talked about them having a chance to be snapped up by powerful vassals.
For 2.7 we’re converting several character modifiers into items, such as the +1 axe you might find while raiding, the saint’s bones you might find on a pilgrimage, or the trophy you made from the skull of your rival. With Monks and Mystics we’re adding a lot more, such as:
As well as the items you can find or make while playing, we have also added a system to place some Artifacts into character’s Treasuries when a new game is started. These are mostly placed at random to keep things interesting, but there are also a few historical artifacts given to famous characters.
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[quote]Useful linksOfficial Website Crusader Kings II Wiki Crusader Kings II Development Diary Archive
Minimum Setup
- OS: Ubuntu 16.04 x64
- Processor: IntelR PentiumR IV 2.4 GHz or AMD 3500+Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
- Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
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