Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
The whole world for PVP and PVE!
- PVP battles on dozens of space locations
- PVE missions and quests for groups or lone wolves
- Unique sandbox mode with extensive PVP and PVE capabilities
- Corporations' battles for influence
- More than a hundred ships of various types and purposes
- 9 tactical roles, hundreds of modules and the possibility of modifying
- Production of modules and ships!
Key Features:
- A Fleet at Your Fingertips
Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.
- Survival in outer space
You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.
- Choose Your Path
Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.
- If You’re Not With Us, You’re Against Us!
Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.
- Gain Experience and Skill
Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!
Story
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
1.13.6 Minor changes

In this update, we are beginning to explore ways to transform the game experience in the PvP Arena mode.
As a temporary experiment, the set of available maps and modes for high ranked ships will be somewhat limited: approximately 30% less than was previously available. In the list below you can familiarize yourself with the maps and modes that will be available in the PvP Arena mode:
The regular rotation of maps and modes is the point of this experiment. The list of combinations is planned to be updated monthly, offering players new conditions on a regular basis.
Why are such restrictions necessary? At the moment, there is quite a large number of maps and modes combinations available in the PvP Arena, and you can often get the same map with a different mode in a row. This could make the game feel like it didnt have as large a selection of locations, and playing different modes at the same map could get boring. Maps and mode rotation reduces the total number of combinations, which promises players a more varied experience by curating the combinations more carefully.
Within the rotation, the combinations of maps and modes will vary: for some maps, the number of modes may be reduced or increased, and some will be removed from the rotation altogether. This approach will effectively adapt the PvP game environment to new gameplay content such as ships and equipment, eliminating maps and modes combinations that may not seem to fit the current environment.
The rotation is designed to solidify the balance of power, offering a more challenging environment for powerful new ships, while still leaving room for less relevant ones.
The Artuga sector locations have received a significant reduction in the available game modes, but the possible combinations should provide the best gameplay on these maps. For example, the Captain Kidds anchorage map used to appear in Team battle mode, but this mode did not offer the best gameplay for this rather open map, placing players from opposing teams quite close to each other, so battles took place more on the outskirts of the map. The Beacon hunt mode was chosen as the most suitable for this map, offering fights for points of interest deep within the location.
In addition, the current rotation will bring back such combinations of maps and modes as:
[hr][/hr]
Attention, pilots!
We are pleased to inform you that a change of teams has been made to the Survival mode! Starting from May 23, all pilots will have the opportunity to try out the newest ships and their unique mechanics.
The ships available in Survival mode for the upcoming season:
[hr][/hr]
Pilots! This update has minor changes and bug fixes. Also, it launches the first of the experiments we have planned for the game this year.
[hr][/hr]
PvP Arena maps rotation

In this update, we are beginning to explore ways to transform the game experience in the PvP Arena mode.
As a temporary experiment, the set of available maps and modes for high ranked ships will be somewhat limited: approximately 30% less than was previously available. In the list below you can familiarize yourself with the maps and modes that will be available in the PvP Arena mode:
Devil's Jaw | |||||
Pandora anomaly | |||||
Dreadnought debris | |||||
Destroyed Station | |||||
Ice Reef | |||||
Eastern Mining Site | |||||
Northern Mining Site | |||||
The Source | |||||
Lava Spines | |||||
Threshold | |||||
Derelict Stronghold | |||||
Ancient Ruins | |||||
Sanctuary | |||||
Warden Outpost Ruins | |||||
Monolith Remains | |||||
Alpha-7' Complex | |||||
Abandoned Complex | |||||
Iridium Strand | |||||
PB-42 | |||||
Excavation site 6 | |||||
Pilgrim-11 | |||||
Depot 15 | |||||
Research Center | |||||
Ice Pits | |||||
Huron base | |||||
Terminal D | |||||
Captain Kidd's anchorage | |||||
Foul ground | |||||
Northern berth | |||||
Skeleton island | |||||
Spyglass |
The regular rotation of maps and modes is the point of this experiment. The list of combinations is planned to be updated monthly, offering players new conditions on a regular basis.
Why are such restrictions necessary? At the moment, there is quite a large number of maps and modes combinations available in the PvP Arena, and you can often get the same map with a different mode in a row. This could make the game feel like it didnt have as large a selection of locations, and playing different modes at the same map could get boring. Maps and mode rotation reduces the total number of combinations, which promises players a more varied experience by curating the combinations more carefully.
Within the rotation, the combinations of maps and modes will vary: for some maps, the number of modes may be reduced or increased, and some will be removed from the rotation altogether. This approach will effectively adapt the PvP game environment to new gameplay content such as ships and equipment, eliminating maps and modes combinations that may not seem to fit the current environment.
The rotation is designed to solidify the balance of power, offering a more challenging environment for powerful new ships, while still leaving room for less relevant ones.
The Artuga sector locations have received a significant reduction in the available game modes, but the possible combinations should provide the best gameplay on these maps. For example, the Captain Kidds anchorage map used to appear in Team battle mode, but this mode did not offer the best gameplay for this rather open map, placing players from opposing teams quite close to each other, so battles took place more on the outskirts of the map. The Beacon hunt mode was chosen as the most suitable for this map, offering fights for points of interest deep within the location.
In addition, the current rotation will bring back such combinations of maps and modes as:
- Beacon hunt at the Northern mining station;
- Domination at the Derelict Stronghold;
- Domination at the Iridium Strand.
[hr][/hr]
Changes to the Survival mode

Attention, pilots!
We are pleased to inform you that a change of teams has been made to the Survival mode! Starting from May 23, all pilots will have the opportunity to try out the newest ships and their unique mechanics.
The ships available in Survival mode for the upcoming season:
- Guard frigate Drag'Thir
- Engineering frigate Hellas
- Gunship Bark-2
- ECM interceptor Cor Vulnus
[hr][/hr]

[ 2025-05-23 05:29:50 CET ] [Original Post]
Minimum Setup
- OS: Most modern Ubuntu distributions 13.04 or higher. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
- Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
Recommended Setup
- OS: Ubuntu 14.04. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
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