





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- A lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Improved loading time of UI resources. - Fixed potential crash bug with UI glyph rendering running out of memory. - Improved triangulation of UI shapes. - Improved usage of dynamic textures in UI. - Fixed some placed where players could get stuck on ConSite.
- A lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Improved loading time of UI resources. - Fixed potential crash bug with UI glyph rendering running out of memory. - Improved triangulation of UI shapes. - Improved usage of dynamic textures in UI. - Fixed some placed where players could get stuck on ConSite.
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