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Gear Up is a multiplayer game where you build tanks and battle online opponents. Crawl the arena in devious spider legs, escape with your trusty jetpack or serve your opponents a healthy dose of proximity mines as you design with over one million different combinations.

  • Master the art of propulsion – Will you go for the rumbling caterpillar tracks, swoop across the arena using wind turbines or let loose the smell of burning rubber with go-kart tires?
  • Adapt your arsenal of weaponry – Do you prefer the cold steel of the minigun or the heartwarming sensation of the flamethrower? Will you fall for the old world charm of a thundering bronze cannon or does the electric zapping of the tesla generator tickle your mind?
  • Wage war your way – Regardless if you deploy the body of a submarine, blend into the background with stealth generators or love giving your opponents the dry taste of gunpowder with a barrage of missiles – the choice is yours to make.

Features

  • Battle up to 16 players online
  • Play Deathmatch, Team Deathmatch and Conquest
  • Massive customization with over one million different combinations of parts
  • Arcade physics simulation
  • Leaderboards and achievements

Gear Up
Doctor Entertainment ABDeveloper
Doctor Entertainment ABPublisher
2015-01-28Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (4414 reviews)
VR Support
Public Linux Depots:
  • Gear Up Content Linux [1.09 G]
Update 1.0.9

New

  • Grouping secondary weapons into pairs. Only one pair activated at once, use space to toggle.
  • Added a charge bar for weapons which have charge and not ammo.
  • Name tags visible in death-cam.
  • Some cheating countermeasures.

Fixed
  • Script fix when lerping follow camera head angle.
  • Fixed shutting down thread pool bug, might fix hang when shutting down on OSX.
  • Fixed minor memory leak of each rigid body instance.
  • Rocket parts a lot more predictable, was applying incorrectly scaled impulses due to different masses of parts and damping.
  • Fixed crash bug in BlendGrain sound node if child grains failed to create.
  • Fixed assert in Army bonus script.

Tweaks
  • Stealth changes. Invisiblilty depends on number of aux slots used.
  • Updated lua to 5.2.4.
  • Death follow camera updates, initial head angle correct and smoother interpolation.
  • Fixed some issus with text team coloring, as initial connect messages in DM was being colored red etc.
  • Added default "inverse gamepad" values to config.
  • Ignore "I am" responses in P2P topology if no "I am" has been sent, might be queued up in network since last failure.
  • Fixed "invalid resource id" warnings, was actually null and thus valid.


Note
If you use keyboard for fire, please note that key bindings have been updated and there is a new key binding to Toggle Support Pair.

[ 2015-04-07 12:45:04 CET ] [Original Post]
GAMEBILLET

[ 6539 ]

25.19$ (16%)
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39.95$ (11%)
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[ 2363 ]

1.02$ (91%)
0.89$ (55%)
2.55$ (87%)
0.43$ (91%)
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1.45$ (91%)
0.77$ (74%)
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1.5$ (85%)
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3.19$ (81%)
1.28$ (91%)
6.0$ (70%)
30.0$ (50%)
4.5$ (91%)
8.1$ (73%)
8.99$ (55%)
1.7$ (91%)
MacGamestore

[ 4393 ]

1.49$ (85%)
2.98$ (90%)
1.09$ (95%)
1.24$ (75%)
4.89$ (84%)
52.99$ (12%)
1.49$ (85%)
13.99$ (7%)
3.89$ (74%)
1.99$ (87%)
1.19$ (88%)
2.99$ (75%)
1.99$ (60%)
31.99$ (20%)
21.99$ (12%)
3.99$ (80%)
1.19$ (88%)
9.49$ (5%)
4.99$ (80%)
4.99$ (83%)
0.99$ (90%)
2.99$ (85%)
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1.19$ (94%)
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1.19$ (76%)
2.49$ (88%)
4.89$ (84%)

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