Dungeons are Random is a fast-paced roguelike game, where everything is meant to be generated as randomly as possible, while still being enjoyable as a game. It's a mix of a roguelike and an action-rpg game: you improve your hero by running around and fighting monsters, while venturing endless, randomly generated dungeons
Key Features:
DEMO available at: http://dungeonsarerandom.eu/
Key Features:
- Infinite, randomly created dungeons each time you start a game
- Randomly generated loot stats, giving you hundreds of different armors and weapons to find
- Hardcore! Steep learning curve, permadeath and no quick loading ensures a challenge
- Swords, hammers, bows, fireballs - choose your playstyle!
- Level up! Defeating monsters grants attribute points, which you can use to further customize your hero
- Random equipment forces you to adapt to a different style each time you start over...
- ... which you will have to do because you will die! A lot!
- No time wasting! You can start a game and end it whenever you want. Whether you have 10 minutes or 2 hours, Dungeons are Random will still allow you do have some fun.
- Full controller support: You can play either with your keyboard or pad (the later one is recommended)
- Multiple languages: english, polish, italian, russian, dutch, spanish
- Crafting: create the perfect equipment!
- Various game modes! At the moment 2, more to come!
- Quests! Get better loot for completing challenges!
- Highscores system! Compete with player around the world for the greatest score! Be at the top of the list!
DEMO available at: http://dungeonsarerandom.eu/
Update 3.1.7 – 3.1.8
Fixed some issues with item tooltips not displaying in the correct language Fixed inventory showing information about the last selected item, even when it was not highlighted anymore Equipped shield now flashes when the player is blocking (so the player can be sure he is actually blocking)
Also, I am pretty sure that it is explained in the tutorial signs, but just want to make sure: the shield blocks damage [u]only[/u] when the player is pressing the block button.
Have a nice day!
Also, I am pretty sure that it is explained in the tutorial signs, but just want to make sure: the shield blocks damage [u]only[/u] when the player is pressing the block button.
Have a nice day!
[ 2016-01-07 11:32:13 CET ] [Original Post]
Update 3.1.7 3.1.8
Fixed some issues with item tooltips not displaying in the correct language Fixed inventory showing information about the last selected item, even when it was not highlighted anymore Equipped shield now flashes when the player is blocking (so the player can be sure he is actually blocking)
Also, I am pretty sure that it is explained in the tutorial signs, but just want to make sure: the shield blocks damage [u]only[/u] when the player is pressing the block button.
Have a nice day!
Also, I am pretty sure that it is explained in the tutorial signs, but just want to make sure: the shield blocks damage [u]only[/u] when the player is pressing the block button.
Have a nice day!
[ 2016-01-07 11:32:13 CET ] [Original Post]
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