
You’ve barely escaped the chaos that consumed your hometown overnight. The friendly residents of Grimshire, an isolated mountain village, offer you a new home. Restore the cozy old farmhouse, and tend the fields. But beware, the plague is coming. The community must work together if everyone is to survive.
Feed Them
Keep the root cellar stocked, balance the needs of both herbivores and carnivores.
Prevent food from rotting away by salting, pickling, drying, and smoking.
Cultivate a field of crops, and plant an orchard of fruit and nut trees.
Tame wild critters and raise them for a steady supply of eggs, milk, and meat.
Forage for seeds, flowers, herbs, nuts, roots and berries.
Go fishing in nearby marshes, rivers, and lakes.
Be a part of the Community
Gather materials and construct village projects to strengthen the community.
Donate specimens for research and discover new methods to increase the odds of survival.
Befriend the adorable villagers of Grimshire. But don't get too attached... It's possible that not everyone will survive.
Explore the World
Dive deep in the mines of Grimshire valley, and root out every vein of ore.
Experience beautiful shifting dynamic seasons and weather.
Decorate your home and farm with a variety of furniture, fences, pathing stones, and more!
Hello, we\'ve added a new Player Species, the Stoat! We\'ve also added 3 new stations. You will need to talk to Adeline (or Beryl if Adeline is... unavailable) to get caught up on the new Research Donations quest line. We\'ve also added lots of fixes and tweaks. Thanks for all the feedback and bug reports to helps us improve things!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44834487/6de0132d56e679a6d36a8b33a73d801732c50e32.png\"][/img]
New
New Stoat species.
[/*]New Rabbit Jackalope hat.
[/*]New Stations (Mushroom Log, Seed Maker, Kiln).
[/*]New Research Quest line (new stations). Talk to Adeline to get caught up.
[/*]New Mega Chest (more storage space).
[/*]New signs inside of critter buildings to help indicate their species.
[/*]New Cattails spawn area to the Marsh (adds more cattail spawns).
[/*]
Changes
If available, both a large, and small critter can now spawn in the wild at the same time.
[/*]Removed blood, bone, girtle shell, worm from universal gifting dislikes list.
[/*]Active Quests is now the default tab in the quest menu.
[/*]Can no longer tame a critter if barn is overcrowded.
[/*]
Fixes
Unity security vulnerability patch.
[/*]Fix the Critter building animal door location not updating when the building is moved.
[/*]Fix game freezing when requesting refund from Rowan on the pen or hutch.
[/*]Fix Species button alternate-click making eldritch horrors in character creator.
[/*]Set predator pet SFX on the correct audio channel.
[/*]Added some safety checks for issue that results in crops not growing.
[/*]Fix a critter bell issues that made critters disappear.
[/*]No longer able to save and quit to tame unlimited critters in a day.
[/*]Added in some missing NPC dialog nodes related to receiving a gift.
[/*]Fixed various spelling and grammar mistakes.
[/*]Dried and pickled beans are now purple.
[/*]Fixed festival pinwheel floating pixels.
[/*]Tano wasn\'t collecting payment for critter taming service.
[/*]You can now skip festival cutscenes.
[/*]Fixed geriatric critters being pregnant forever.
[/*]Fixed a critters disappearing issue.
[/*]Fixed some rug colors not starting with the correct default color.
[/*]Wicker alpheep and bluggie can now be picked up with pickaxe.
[/*]Fixed broken controller trigger buttons on the End Of Day report.
[/*]Possible fix to the defender\'s ration income not being paid to the player some times.
[/*]
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