
You’ve barely escaped the chaos that consumed your hometown overnight. The friendly residents of Grimshire, an isolated mountain village, offer you a new home. Restore the cozy old farmhouse, and tend the fields. But beware, the plague is coming. The community must work together if everyone is to survive.
Feed Them
Keep the root cellar stocked, balance the needs of both herbivores and carnivores.
Prevent food from rotting away by salting, pickling, drying, and smoking.
Cultivate a field of crops, and plant an orchard of fruit and nut trees.
Tame wild critters and raise them for a steady supply of eggs, milk, and meat.
Forage for seeds, flowers, herbs, nuts, roots and berries.
Go fishing in nearby marshes, rivers, and lakes.
Be a part of the Community
Gather materials and construct village projects to strengthen the community.
Donate specimens for research and discover new methods to increase the odds of survival.
Befriend the adorable villagers of Grimshire. But don't get too attached... It's possible that not everyone will survive.
Explore the World
Dive deep in the mines of Grimshire valley, and root out every vein of ore.
Experience beautiful shifting dynamic seasons and weather.
Decorate your home and farm with a variety of furniture, fences, pathing stones, and more!
Update patch time again! This patch is mostly to fix some bugs/issues with a few new changes.
Version v0.22.18\nChanges:
New Town Project warning cutscenes that play a few days before the deadline if not completed.
[/*]New final town project completion cutscene,
[/*]Flower planters no longer have snow in the winter.
[/*]Percy now can tell you tomorrows weather.
[/*]Shortened festival time frames by a couple hours to waste less time in the day.
[/*]Added popup notification when a festival starts.
[/*]Stamina now gets restored to 100% after festivals.
[/*]Adjusted critter spawner to 55/45 female/male. In the future we need another option to get critters.
[/*]Adjusted greenhouse wallpaper to be cheaper.
[/*]Northern Pike now processes into large processed fish good.
[/*]Common Carp now processes into medium processed fish goods.
[/*]
Bugs :
Fixed mourning dialog regarding Tano. Now everyone mourns the loss of the fluffy boy.
[/*]Fixed an issue that prevented Tano\'s funeral from playing.
[/*]Made spoilage time more consistent (was messed up on cooked food, spoiled one day earlier than stated).
[/*]Made the demo end scene and winter28 end scene not pass time, so you cant \"faint\".
[/*]Can no longer access the Void in the Marsh Mine.
[/*]Fix resetting the Skip CS slider.
[/*]Fix trough 999 carrots bug.
[/*]Fixed spelling and grammar issues.
[/*]Fixed Courier skill not doing anything at all >_<
[/*]
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