
You’ve barely escaped the chaos that consumed your hometown overnight. The friendly residents of Grimshire, an isolated mountain village, offer you a new home. Restore the cozy old farmhouse, and tend the fields. But beware, the plague is coming. The community must work together if everyone is to survive.
Feed Them
Keep the root cellar stocked, balance the needs of both herbivores and carnivores.
Prevent food from rotting away by salting, pickling, drying, and smoking.
Cultivate a field of crops, and plant an orchard of fruit and nut trees.
Tame wild critters and raise them for a steady supply of eggs, milk, and meat.
Forage for seeds, flowers, herbs, nuts, roots and berries.
Go fishing in nearby marshes, rivers, and lakes.
Be a part of the Community
Gather materials and construct village projects to strengthen the community.
Donate specimens for research and discover new methods to increase the odds of survival.
Befriend the adorable villagers of Grimshire. But don't get too attached... It's possible that not everyone will survive.
Explore the World
Dive deep in the mines of Grimshire valley, and root out every vein of ore.
Experience beautiful shifting dynamic seasons and weather.
Decorate your home and farm with a variety of furniture, fences, pathing stones, and more!
Hello,\nI wanted to post a dev update since we haven\'t posted any updates on Steam in awhile. Here are a few highlights of progress on the game over the past few months.\n\nCharacter Portraits:\nUpdated character portraits are in the works, it will be awhile until they\'re completed but here is a sneak peak at some compared to the previous version.\n
\n\nCritters:\n2 new critters have been added to the game. There are 4 critters types you can ranch/keep in the game, the Alpheep, Bluggy, Chikree and Girtle. Each type has 5 visual variations.\n
\n\nInventory Items:\nWe\'ve done a big inventory item update and added over 140 new items to the game. Now when you process a food item it turns into a processed version of it, in other words, apple on dry rack = dried apple instead of \"dried fruit\" and apple on press = apple juice.\n
\n\nEnvironment Visuals:\nA lot of work has been done to improve the visuals of the world and environment art. Here is a comparison picture showing the before and after updates to the water shader. On the left side of the purple line in this image you can see that the water looks kinda flat, without much depth and on the right side hopefully you can see how it has much more depth and color range.\n
\n\nMusic:\n45 minutes of original music has been completed and there are quite a few banger tracks in there! I can\'t wait to share it with y\'all.\n\nRelease Date:\nWe\'re still not sure when we\'ll be able to release the game in early access, our goal is to do so sometime during 2025. There is still a lot of work to be done and we don\'t want to release a buggy low quality experience.\n\nThanks for all the support, kind words, and feedback so far!
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