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Hello everyone! This is a minor housekeeping update for Linux - the Windows and macOS versions were untouched in this update. Simply put, a severe performance regression was discovered recently and it turns out OpenGL call lists were to blame - this hasn't been thoroughly investigated yet but so far radeonsi is affected while the NVIDIA binary driver is not. This of course means the Steam Deck was affected, so on the off chance that this gets randomly picked for review we wanted to be ready for it. By default display lists are now turned off, with an option to turn it back on in the graphics settings (though on unaffected hardware it doesn't seem to make a difference, YMMV). Aside from that, it's just a boring dependency update: MonoKickstart was updated to the latest binaries and SDL2 was updated as well. A minor side effect of this is that 32-bit Linux binaries were dropped, but these were likely unused in 2022 - if you still need them, look for the "linux32" branch on Steam, it's a backup of the last version just in case. One known issue that remains from the last version is that Xwayland combined with a high-DPI mode will result in a black screen - for whatever reason multisampling is forced on in Xwayland, which breaks our presentation system (and many others, I would imagine). Thankfully with the SDL2 update you can set SDL_VIDEODRIVER=wayland and get around this with a fully native Wayland window. This will eventually be made the default in a future SDL release, so at some point this will just passively go away. (Also: You can enable specialized high-DPI support by passing --attempt-highdpi as a launch argument.) Thanks for your continued support!
Hi! From now until just under 21 hours time (until 11am PST 17 May 2014) Proteus is available as part of the 24-hour re-issue of Humble Indie Bundle 8. Go here to grab it: https://www.humblebundle.com/ We've also just uploaded patch 1.2.1 which is mostly a stability fix for OSX (but required a deceptively large amount of work, porting to SDL2) Any problems, let me know at ed@visitproteus.com or @edclef on twitter. cheers Ed (Never tried posting an announcement before - hope it shows up!)
Hi! From now until just under 21 hours time (until 11am PST 17 May 2014) Proteus is available as part of the 24-hour re-issue of Humble Indie Bundle 8. Go here to grab it: https://www.humblebundle.com/ We've also just uploaded patch 1.2.1 which is mostly a stability fix for OSX (but required a deceptively large amount of work, porting to SDL2) Any problems, let me know at ed@visitproteus.com or @edclef on twitter. cheers Ed (Never tried posting an announcement before - hope it shows up!)
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Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Presented and controlled like a classic first-person shooter, the primary means of interaction is simply your presence in the world. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties. Think Doom meets Brian Eno.
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