King Arthur's Gold
Transhuman Design Developer
Transhuman Design Publisher
2013-11-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(5185 reviews)
The Game includes VR Support
Public Linux Depots:- King Arthur's Gold Linux [63.09 M]
Available DLCs:- King Arthur's Gold: Flags of the World Heads Pack
- King Arthur's Gold: Fantasy Heads Pack
- King Arthur's Gold: Community Heads Pack
BUILD 3536Before we mention the update contents - check out our Discord server to participate in our 2020 holiday giveaway!

Update highlights:
- Christmas cheer: Christmas sprites, snowfall, and main menu music (thanks dome)
- New emotes that can be bound through the bindings menu
- Bugfixes, minor balance changes, and a nice automatic rebuild feature for modders
We have a few more improvements and balance changes created by the community that we have to review, test and balance further for an incoming update.
Complete changelog (thanks to Vamist):
Bugfixes:
- Fixed a movement related null error (Vamist)
- Fixed bows charging even when there's no arrows (INixson)
- Fixed doors showing incorrect damage (INixson)
- Resolution fix for staging build (Asu)
- Kaggen no longer places blocks inside flag (epsilon)
- Server attachment bugs fixed (epsilon)
- Crates no longer slide through doors (Vamist)
- Block placement checks (Vamist)
- Knights no longer deal less damage if they also hit a log (Vamist)
- Minor fixes to RegrowPlants script (CatWiz)
- Fixed finished account linking button (Bunnie)
- Sponges no longer clear water if in inventory (Hobey)
- Fixed pickups to pre-halloween update state (Hobey)
- Pressing C with ladders attached to you now lets you pick up items (Hobey)
- Doors will open by default if placed on a team player (Vamist)
Various improvements and additions:
- CTF Mapcycle changes (Map mod team)
- Client side gui no longer use commands - this makes menus show up instantly even with high latency (Vamist)
- Removed RegrowPlants script from TDM (Vamist)
- Arrow hit box tweaks (Nananas)
- Saws break if 3 or more bombs go off at once (CatWiz)
- Removed gold from chest drops (Bunnie)
- Removed the user collapse message in chat as it was often incorrect (Vamist)
- Script errors look more user-friendly now (Vamist)
Modding additions/fixes and misc. codebase changes:
- Knight common includes some old var's for old mods (Vamist)
- Correction of a spelling error in a function name (Kuift)
- `rebuild` properly rebuilds include scripts
- New functions for CreateGenericButton (Vamist):
* New funcdef: void CallbackButtonFunc(CBlob@, CBlob@) (NOTE: funcdefs dont appear in kags manual for now)
* New script binds:
* CButton@ CreateGenericButton( int _frameNum, Vec2f _offset, CBlob@ attached, CallbackButtonFunc@ cb, const string &in )
* CButton@ CreateGenericButton( const string &in iconName, Vec2f _offset, CBlob@ attached, CallbackButtonFunc@ cb, const string &in )
Sandbox changes (Vamist):
- Crates will no longer allow you to bypass blacklisted items
- Shops will no longer spawn in the ground
- Mats will decay quickly
Builder coin gain tweaks (CatWiz):
- Stone block gives 3 coins
- Stone doors give 5 coins
- Ladders give 1 coin
Christmas cheer (Bunnie):
- Christmas sprites and snow
- Snow looks better above 30fps (Vamist)
- Snow disables and re-enables when you toggle Fast graphics (Vamist)
- New main menu song (Dome)
- Present timer is now 10 mins instead of 5 (Bunnie)
New emotes (found in emote binder, by 8x, Asu and Pirate-rob)
- Idea (https://files.vamist.dev/ijYjE)
- Mine (https://files.vamist.dev/64qCO)
- Sorry (https://files.vamist.dev/KGQBO)
- Rat (https://files.vamist.dev/1aSac)
- Dismayed (https://files.vamist.dev/jgVPK)
Auto rebuild script for modders (Vamist)
- Can be configured in autorebuild.cfg
- By default it will auto rebuild when you alt tab into the game
- NOTE: KAG tools users will need to manually include the file into gamemode.cfg until kag tools updates
[ 2020-12-23 16:43:57 CET ] [ Original post ] If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of
Lost Vikings, mashes them with the full destructibility of
Worms and the visual style and action of
Metal Slug, brought to you by the creators of
Soldat.
- Build Defenses With Freeform Building
- Destroy the enemy castles with physics and explosives
- Freedom to move by land, water, dig tunnels or fly in the air
- Use the environment to burn or drown enemies
- Interact with a living animal and plant world
- Drive siege machines with your teammates
- Fight with 32 unpredictable humans in multiplayer
- Freely change to one of 3 distinct classes
- Singleplayer, cooperative and competitive game modes
- Customize with 60+ unique heads
- Create your own adventure with community created mods & scripts
MINIMAL SETUP- OS: Ubuntu 20.04 or later
- Processor: 1.5 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 64MB IntegratedNetwork: Broadband Internet connection
- Storage: 256 MB available space
RECOMMENDED SETUP- OS: Ubuntu 20.04 or later
- Processor: Intel Core i5 2.1GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB DedicatedNetwork: Broadband Internet connection
- Storage: 1 GB available space
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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