
Fishing Mega-Game is a fishing creature collector that's all about fighting fish to catch fish! You play as an angler who uses the fish they catch as bait for the next big one. Collect dozens of vibrant fish and unlock unique ability combinations to challenge the hordes of fish wishing to take the bait themselves.
Fishing and Surviving
While fishing, send your bait into a fishing hole full of hungry fish looking to weaken you until you are fully consumed. Combat this with an arsenal resembling an aquatic "bullet heaven" type of game. Level up, or find rare upgrades to power through the hordes of small fry before you arrive at the main catch. Deal enough damage to it and add it to your collection!
This game takes inspiration from Vampire Survivors and Ridiculous Fishing.
Explore a World Full of Fishing Spots
In order to find new fish, you'll need to explore new zones full of fishing spots, NPCs and upgrade shops. Discover new levels, unlock permanent upgrades and receive helpful hints from characters in the area.
Custom Difficulty
Each fish has an alternate "shiny" version. After catching all fish in a level, you will unlock the ability to enchant the waters, giving you increased odds of finding a shiny fish. By increasing the difficulty of the level, the fishing fairy will increase the percent chance that you encounter a shiny fish!
Over 60 Fish to Catch!
There will be over 60 unique fish for you to challenge and collect. Each fish has a unique combination of starting attack and abilities. Catch tons of fish and find the ones that suit your playstyle the best.
Key Features
Creature Collecting
Shiny hunting
Bullet-heaven gameplay
Roguelike style leveling
Meta-progression
Custom difficulty
and more!
I have just released a pre-release patch to the demo to include some adjustments made to the overall experience of the game.
Loss Screen
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45255696/550a718ae8c1445bd68ca96252ddaa3cfce42e61.png\"][/img]Previously, sand dollars were only earned upon catching a fish successfully. With this update I have decided that sand dollars can be earned even when a fish is not caught. Good luck with the money!
Meta Upgrades
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45255696/06b2879bf34d6e30d118d585284028b6d4920e32.png\"][/img]I have changed the demo meta upgrades to contain the first level of all 6 meta upgrades that will be in the full release. The full release will allow these to continue to level up to 5!
Treasure Fix
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45255696/0ef3c831ce2c2ea685ae1efd85e79b8be059323e.png\"][/img]A bug was identified where the \"Skip\" button was active before any treasure was displayed, this was causing users to accidentally skip treasure by accidentally clicking too fast. I have made the adjustments to this screen so that the skip button is not initialized until upgrades are shown, and that the first upgrade will be auto-focused!
Music
The two main fishing themes have been extended! The composer did a great job making a longer and more satisfying loop. I personally can\'t get enough of the music for \"Fresh Start.\"
Thank you! Please enjoy the full release January 21st!
Minimum Setup
- OS: glibc 2.17+ 64-bit
- Processor: 2.0 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 680. AMD R9 280X
- Storage: 250 MB available space
Recommended Setup
- OS: glibc 2.17+ 64-bit
- Processor: 3.0 GHzMemory: 16 GB RAM
- Graphics: Nvidia GTX 680. AMD R9 280X
- Storage: 250 MB available space
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