
Balls2 is a slow paced casual platformer where you play as a ball. Inspired by video games you would play on a school computer, Balls2 come with 20+ levels with varying lengths, difficulties and unique challenges.
Hope you\'ve had a lovely new years. I\'m currently working on figuring out how to implement the next biggest feature for balls2. In the meantime, I\'ve managed to get a few more changes done. Here\'s what\'s been added / fixed:
Outline shader shows now
[/*]Boss in Beginner - 14 no longer softlocks you in the end menu if you hold the mouse.
[/*]Boss in Beginner - 14 now does 4 steps for every stage instead of 5 steps in the second stage and after.
[/*]Skrigglies in COS - 2 does not go through the gates
[/*]Button for types of enemies will make an incorrect buzzer noise if the wrong type presses the button.
[/*]Added sensitivity slider
[/*]Added percentage for volume
[/*]Put enemy sounds into a separate audio bus, so now you can mute enemy noise. (No more HRRRRGH)
[/*]Added a new key model
[/*]
With Balls2 finally out, I am already excited with how the community is responding. Few members over at the black disk discord has already tasked upon themselves to speedrun balls2.
Unfortunately, it is impossible to release a build without an obvious glaring bug occuring. The following bugs have been fixed.
Pause button will work if there is a tip UI on.
[/*]Level 11 is now beatable
[/*]Focusing can now be interrupted if you click orbit.
[/*]
Lets hope there isn\'t any more bugs I need to fix quickly. Merry Christmas and ball on :)
Minimum Setup
- Processor: Intel(R) Iris(R) Xe
- Memory: 4 GB RAM
- Graphics: Intel(R) Iris(R) Xe GraphicsAdditional Notes: x86_64 Vulkan required
[ 6422 ]
[ 5886 ]
[ 1559 ]
[ 2356 ]
[ 431 ]















