

The Neeblarium is a calm, living simulation about cultivating tiny digital creatures called Neeblies and deciding what’s worth preserving. You don’t control Neeblies directly. You shape conditions, observe what emerges, and intervene only when it matters.
Over time, families form. Lineages diverge. Rare traits appear. Some discoveries are fleeting. Others are worth saving.
Use your Lab to capture traits you’ve discovered and reintroduce them as new founders. Run multiple biomes as experiments, each telling its own quiet evolutionary story.
The world keeps moving whether you act or not.
An artificial life sim about attention, care, and making something last.
Your role in The Neeblarium:
Establish conditions for life within a running ecosystem
Introduce eggs and observe Neeblies grow, adapt, and reproduce on their own
Watch families form and lineages diverge across generations
Notice mutations, rare traits, and subtle behavioral differences as they emerge naturally
Use a Lab to preserve discovered traits and reintroduce them as new founders
Run multiple biomes in parallel, each evolving independently over time
Decide when to intervene, curate, or simply let things run
Your choices shape long-term outcomes, but the system never demands constant micromanagement.
You can be hands-on, or almost completely hands-off.
The simulation doesn’t demand constant input — but it does reward attention.
Build 1042
Hey Keepers,
Its been a little quiet through November, but that doesnt mean things have stopped growing. Most of the recent updates have been happening inside the playtest beta branch, so if youre on the main branch, you havent seen much of the work yet.
Behind the scenes, Im deep into a major refactor of the core data and simulation systems the kind of work that doesnt show flashy results right away, but strengthens everything underneath.
[hr][/hr]Why This Refactor Matters
This rewrite is focused on making the simulation cleaner, more consistent, and easier to build on.\nIt touches almost every part of the Neeblarium, and its laying the groundwork for future features without overcommitting to anything specific yet.
Once its ready, the playtest branch will get a substantial update, and the main branch will follow after stability checks.
[hr][/hr]What to Expect
A noticeably sturdier foundation for the simulation
[/*]More consistent behavior across large colonies
[/*]A smoother experience as the systems settle
[/*]A consolidated update that bundles everything since Build 849
[/*]
Im taking the time to get this right, since these changes affect nearly every system in the game.
[hr][/hr]Thank You
Thanks for your patience during this quieter stretch.\nThe work isnt flashy, but its important and its close.
More soon.
Minimum Setup
- Processor: IntelCorei56600K / AMDRyzen31200 or betterMemory: 16 GB RAM
- Memory: 16 GB RAM
Recommended Setup
- Processor: IntelCorei79750K / AMD Ryzen 9 9950X or betterMemory: 16 GB RAM
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