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Finally all of my school assessments for thus term are over so I can spend more time on Rivalry. Over the past few days I have worked more on the rematch voting system and have it close to completion. All I have to do now is complete more testing and account for more edge cases. In its current state someone can call a vote who ch allows people to then vote to either leave or rematch. Currently it needs to be unanimous on either side to cause any change, and I still have to work out the logic that should happen when the vote is uneven, equal or what happens when the timer runs out. But that should be relatively easy as I have already created most of the network protocol controlling it.
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