Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
During this week I have worked on finishing the replay feature. I have implemented the VCR theme and added a new Death Marker that appears on the video position slider.
This is so you can easily find where the final blow was dealt. I often found myself struggling to find where the death blow occurred in the timeline to pick out the perfect few seconds of carnage.
One other thing I worked on was getting every single weapon combination a name! Although some of them aren't that witty I am hoping that you can help improve the names by suggesting different names for different combinations!
Currently this is marked by a simple white square but soon I will replace it with a skull symbol. I also will be adding a few more tweaks to make the VCR styled buttons a little more responsive.
https://www.youtube.com/watch?v=I_kNRk6jSBc
Minimum Setup
- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
Recommended Setup
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
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